So I tacked "Abilities" on there. I wrote that it'd be limited to four, and would include their primary mode of combat. You think that's an appropriate number, or maybe we should make it even fewer? I'm thinking that equipment just adds abilities, that way we can avoid any numbers besides credits. So like, a jetpack adds flights, armor adds physical damage resistance, shields add energy damage resistance. You can have scanners, traps, so many things.