[center][img]https://ak-hdl.buzzfed.com/static/2014-01/enhanced/webdr03/22/14/enhanced-buzz-15160-1390418526-13.jpg[/img][/center] [center][h2]T H E G R A N D C O M P E N D I U M[/h2][/center] [hr] [center][h2]T H E C O M P A N Y O F T H E W O L F[/h2][/center] [hr] [color=darkgray][i][list] Leader: The Captain (real name unknown), Human (mostly), age 57 Force Strength: 200 Combatants Standard: A running direwolf Current Employer: Katovier eld Kovari [/list] [/i] The Company of the Wolf may very well be the last of the Dwarven Free Companies. The Free Companies were founded long ago before the elves or humans even came to the continent. These bands of warriors developed intoxicating thirsts for battle and as a result became mercenaries usually hired out by the Merchant Houses to escort the Dwarven caravans across the realms to the other Dwarven Cities for trade. They repulsed invaders, fought off monsters and bandits. For many a dwarf joining a free company was a last option if all other plans failed and they still wanted to preserve even a single shred of honor in their blood. This was because they were oddities in dwarven society living not by honor but by sway of gold and silver, and their strange ways of constant wandering and seeking the next hunt. But even as oddities they proved their skill time and time again and even if the profession was not as glorious as say one of the king's royal guards, it was still better than cleaning up the shit after the mules. Soon though the dwarves way of existence changed as the Elves and sometime later the humans came to the Continent. The Free Companies began to find much more work being hired by both sides in their constant wars and generally more people went more people that wanted other people dead. They were some of the first groups in the continent to accept members of all races, genders and outlooks into their ranks following in the tradition of persisting off of volunteer service that they had started in the Dwarven cities. All that mattered was that you could hold up a sword, didn't even need to know how to swing it they would teach you that and a deathwish. But as time progressed and more professional armies were established, the Free Companies started to slowly fall apart. They were either assimilated into the ranks of new armies, killed to the last man in combat and their standards forever forgotten on old battlefields long since grown over into fields and forest or turned to thievery, marauding and banditry to survive as jobs became more and more hard to come by. The ways of the Free Companies were forgotten and their stories mostly left to legends and tales of the histories. The Company of the Wolf stands as the exception to the rule. Somehow through the perilous grind of history they had persisted if a little worse for wear. Thier ideals and culture intact and they stand as a living relic of a time long since gone by. A time where mercenaries and sellswords held common blood with one another and followed codes and regulations as opposed to being your standard rabble that you see these days. But the years had not been kind a force that in its height measured 6,000 strong had now been reduced to a meer 200. 200 which were then split into four battle groups and those split once again into 10 five man squads. They were a small but brutish force moving with a vicious professionalism of killers trained over the years. If you needed a job done and you needed it done right the first time the Wolves were the people to call. People still join mostly through volunteer service, peasants who would rather die by the blade than starve in their village or city dwellers looking for adventure and finding it in the grim faced individuals reeking of blood and sweat. [/color] [hr] [center][h2]I N S T R U C T I O N S:[/h2][/center][color=darkgray][list] [hr] [*] Using the provided template, please create a character sheet [*] All other posts to the OOC tab. [*] Please first post your CSs to the OOC, only Character sheets that have been accepted by me shall go here. [/list] [/color] [hr] [H2][center]O F F I C I A L D O C U M E N T A T I O N[/center][/H2] [hr] [H3]Basic Information[/H3] [b]Name:[/b] [b]Race:[/b] [b]Age:[/b] [B]Magic potency:[/b] (Y/N) [B]Physical Description:[/b] [h3]Military Background[/h3] [b]Years Spent in Service:[/b] How many years have they been with the company [b]Equipment:[/b] (What are they carrying on their person?) [list] [*] [*] [*] [*] [*] [/list] [b]Skills:[/b] (List from most potent to least) [list] [*] [*] [*] [*] [/list] [h3]The Mind[/h3] [b]Psych Profile:[/b] (What makes them tick? What irks them, who are they? Basically the personality but a little bit more than that ) [b]History:[/b] (Either a couple of paragraphs or a whole analytical essay. Remember quality over quantity. Kiddos.) [h3]Denouement[/h3] [b]Character Motivation:[/b] (Everybody has a goal from getting the girl, to getting vengeance, to saving the day. What motivates your character?) [b]Significant Relations:[/b] (Anybody they would could significant to their existence alive or dead) [B]Opinions on Others:[/b] (How do they feel about the rest of the team? This can be left blank and added on after everyone adds a sheet.) [b]Other:[/b] [hider=For Copying and Pasting] [noparse] [H3]Basic Information[/H3] [b]Name:[/b] [b]Race:[/b] [b]Age:[/b] [B]Magic potency:[/b] (Y/N) [b]Physical Description:[/b] [h3]Military Background[/h3] [b]Years Spent in Service:[/b] How many years have they been with the company [b]Equipment:[/b] (What are they carrying on their person?) [list] [*] [*] [*] [*] [*] [/list] [b]Skills:[/b] (List from most potent to least) [list] [*] [*] [*] [*] [/list] [h3]The Mind[/h3] [b]Psych Profile:[/b] (What makes them tick? What irks them, who are they? Basically the personality but a little bit more than that ) [b]History:[/b] (Either a couple of paragraphs or a whole analytical essay. Remember quality over quantity. Kiddos.) [h3]Denouement[/h3] [b]Character Motivation:[/b] (Everybody has a goal from getting the girl, to getting vengeance, to saving the day. What motivates your character?) [b]Significant Relations:[/b] (Anybody they would could significant to their existence alive or dead) [B]Opinions on Others:[/b] (How do they feel about the rest of the team? This can be left blank and added on after everyone adds a sheet.) [b]Other:[/b] [/noparse] [/hider] [hr] [H2][center] G M C H A R A C T E R S H E E T S [/center][/h2] [hr] [Hider= The Imperial Sorceress] [H3]Basic Information[/H3] [b]Name:[/b] [url=http://img11.deviantart.net/0e8d/i/2013/347/0/d/red_hair_2_by_patricia_crvl-d6xtvbt.jpg]Lyssa Asteraceae, The Imperial Sorceress[/url] [b]Race:[/b] Human [b]Age:[/b] Physically she is in her early thirties, actual age is a little bit past seventy. [B]Magic potency:[/b] Yes [B]Physical Description:[/b] Lyssa fills the standard stereotypical depiction of a sorceress: tall, sharp eyed and very beautiful. A wolf hiding in sheep's clothing if you may. Her hair a deep red and naturally slick and straight as if constantly wet, frames a strong face and falls about midway down her back. The aforementioned face is a striking one indeed as if carved from stone by a sculpture's hand well defined cheekbones, a slightly small nose and lips in a shape calling back to the petals of a rose. Though the most prominent feature of her face were her eyes, a deep blue in color unnaturally tinted by the magic the courses through her body, they are a spectacle to watch as the iris flickers and shimmers with power almost constantly and by the intensity of the flickers one can easily judge her mood. She moves with a fluidity to her, never hunching down or appearing weak also at least trying to present herself as the focal point of the room. Her body itself is lithe not through rigorous exercise or training but because the use of magic which burns through the body very easy leavening most magic users on the more wispy side of things. As a woman of noble birth and whose used to being advisors to kings and emperors she dresses surprisingly modest. leather tunics and trousers as opposed to flowing dresses that most processes tend to wear, these clothes at least offer some protection the leathers themselves usually dyed in either dark greens or lighter blues and grays. Underneath the clothes one might notice something contrasting her normally perfect image, scars some recent and others faded away into her pale skin, a reminder that the life of magic user was still a dangerous one indeed. [H3]Military Background[/H3] [b]Years Spent in Service:[/b] 0 with the Company, but she has seen her fair share of spats over the years. [b]Equipment:[/b] [list] [*] An old staff made of dragonbone. An item that shows prestige and power as a work of its quality costs the price of some castles [*] A simple elven dagger inscribed with writing in the Old Tongue [*] A herbalists pouch [*] A sack of coin [/list] [b]Skills:[/b] [list] [*] Experienced Sorceress well versed in the magical arts [*] Trained alchemist and healer. [*] She is not afraid to throw the weight of her title around to open doors when needed [*] Noble born and used to all the dealings and mannerism that come with such things. [/list] [h3]The Mind[/h3] [b]Psych Profile:[/b] Lyssa is a ferocious storm, the kind that has sailors dragging their boats ashore and hiding in their homes. In a world still predominantly stuck in the old ideas of man's superiority over women she is something of a renegade. A fact that when she worked in the Imperial court would anger many a pretentious noble who saw her as an upstart trying to force her way into an establishment that had been running fine for hundreds year. But this anger did not annoy her in fact it proabably spurred her on more, she likes getting a rise out of people using their emotions to play them like Vorstagian minstrel does his lute. Yet if you scorn her or try and bite back, her anger is something of a legend amongst the other Sorceresses and she's killed people over lesser insults about her hair just to prove a point. She's cold like a blizzard, thinks the world should revolve around her even though she knows it doesn't, and willing to do whatever she needs to get ahead of the other guy. This includes crossing as many moral boundaries as possible to do so. You don't become the Imperial Sorceress by laying in bed and letting others pull their moves before you. She's mistrusting of most because she knows the simple fact that everybody will betray you eventually. She doesn't have many friends and those that she does have considered her a grand alley to have in battle next to you but it's a true shame about her personality. But yet if you somehow make a true friend in the Sorceress she will go out of her way to help you in any way, and cross any boundary to help a friend. Yet it is always hard to wonder who she is playing like a fiddle and who she actually thinks is worth her time. You must be sure of where you stand when you confront her or be consumed in her flames. [b]History:[/b] Lyssa's story begins a little over seventy years ago in the small kingdom of Raphilance. Raphilance was one of the smaller kingdoms in the South that would quickly be swallowed into the Vorstagian Empire soon after the expansionist policies of Katovier eld Kovari began in earnest. Her father was a knight in the king's army and her mother was the daughter of a duke. A bit of ponce but a charming man none the less, her mother fell for him when he beat back an unwanted suitor who was harassing her in the market square. They married close to a year later and Lyssa was born soon after that. Like many powerful Sorceress, Lyssa began showing magical potential at a young age when wooden dishes and cups would suddenly start floating around her and small sparks of electricity would dance across the room when she got angry. Her parents knew that it was only a matter of time before some sort of magic user would come to take their first born child away and decided to take the initiative so that at least it was a good person. As nobles in their own right, Lyssa's parents were able to pull some strings and were able to get her to become the apprentice of an old man in Vorstag that had once been the Imperial Advisor, a long time ago. And off she went one day without much warning for her parents, they wanted to do it quickly so that they couldn't second guess themselves and one night when she was sleeping they put her aboard a carriage that soon disappeared into the growing night. For a very long time Lyssa would never understand the abandonment, feeling a great sort of resentment towards her parents for not even saying goodbye to her and even as she aged and knew that they had made the right decision she couldn't find it in her heart to forgive them and never spoke to them again. Though occasionally dreams and memories of simpler times playing in the fields with her father or walking the city streets with her mother did creep into her mind. The old man as she normally refers to him was none other than Archmage Fathos, one time royal advisor to five different Vorstagian Emperors, accomplished tactician and now in his elder retired years author of several authoritative texts on history and the studies of magic. To hear Lyssa talk of Fathos would describe an eccentric sort of man, long and gangly in his proportions with heavily wrinkled skin and long gray hair and beard that fell close to his feet, old even for a magic users. The two of them didn't get along at first with Lyssa kicking his cane out of his hand and running away from him on their first meeting. Their relationship improved only a little bit from there but the old man did teach her, he taught her many a things. History, literature, the sciences, political and economic theory and even how to wage war. As Fathos believed Magic was the study of everything and to be a successful user of magic you needed to know how to not only bend the Will but to understand the world around you. Despite resistance and the occasional bouts of not talking to one another for months on end, Lyssa did learn from the old man. And she knows that she would not be half the Sorceress she was today without his teachings. After her tutelage under Fathos was complete she once again headed out into the world as young folk do with a sense of wanderlust in her heart. She didn't know what she wanted to do, where she wanted to go all she knew was that she wanted to see the world. And that's what she did she began wandering from city to city using her magical abilities to cure ailments and deal with monster problems along the way to make some coin to provide for herself. Though she seemed to cause trouble wherever she went, be it men fighting over her or revolts that she might of helped instigate on a whim. She was like a force of nature not caring what was swept up underneath her feet. Yet it was during these travels where an event occurred which would forever change her life. She stumbled across a young Katovier eld Kovari and the marauders that had taken him hostage after attacking his carriage on the way to one of the many Imperial estates. The poor marauders thought they had just captured a noble boy and not the Emperor's son for if they had they might of thought differently about the matter. They were in an isolated tavern far to the north of Vorstag, a few days ride from any major town or city. But young Lyssa did recognize the boy from her time in Vorstag with Fathos. And her eyes must of twinkled with the glory she envisioned she would receive upon rescuing the Imperial heir. And so she enticed the marauders into drinking with her and with such a lovely young lass and ideas of pleasure in their heads it was all too easy for Lyssa. But pleasure never came for the marauders, their drinks had been spiked with herbal mixes that soon made them all fall asleep whereupon Lyssa slit each and every one of their throats. Taken the young and rather astonished Katovier by the hand she spirited him away back to the Imperial capital. She was paid handsomely for her actions and gained some prestige but little did she know that wasn't the true victory she earned that night at the inn. No she earned the favor of Katovier himself, becoming one of his closest friends and occasional lover from time to time. And when the young man ascended to Emperor, she was soon appointed to the position of magical advisor and gained the title of the Imperial Sorceress. This caused much controversy in the courts and not just because the position magic advisor was traditionally given to a male. Lyssa was nothing like the Imperial courts had ever seen. She was rude, angry, temperamental and would speak out of turn when she knew that she was right. She stirred fires and made tensions flared but when it always came down to it the Emperor would always evidently fall to her side once more. In a way it was a good thing for the Imperial Court forcing them to smarten up in their games of intrigue and backstabbing, she forced them to become more aggressive and more wanting land and power. Land and power that came through their fair Emperor's conquests. And so this is the position she stayed in for close to thirty years traveling from time to time but spending much of her time in the Imperial Capital. Now though as of recently she had been sent on a mission. Katovier had just hired the Company of the Wolf to go investigate the mysterious rumors and happenings in the North. And he would need somebody to make sure that they followed their orders and kept in line. He needed his own pair of eyes that he could trust. And who would of been better than his own Imperial Sorceress, another master of magic to go investigate a magical disturbance? And so the Company of the Wolf rode out rather unhappily with one of the most dangerous women in the world atop her raven black steed. [h3]Denouement[/h3] [b]Character Motivation:[/b] Lyssa is always looking ahead, she wants to get more and have more. She's in it for the greed and for the power and will use anyone and anything to get them both. [b]Significant Relations:[/b] [b]Parents:[/b] Deceased [b]Archmage Fathos:[/b] Alive, last seen writing another book on the history of the realms. [b]Katovier eld Kovari:[/b] Friend, occasional lover, and the Emperor of Vorstag. [B]Opinions on Others:[/b] N/A [b]Other:[/b] Hello! [/hider] [Hider=The Captain, GM NPC] [H3]Basic Information[/H3] [b]Name:[/b] [url=http://orig09.deviantart.net/2547/f/2015/227/1/e/old_warrior_by_reza_afshar_art-d95r88v.jpg]The Captain[/url]* [b]Race:[/b] Terraphenge (Human/Dwarf halfbreed) [b]Age:[/b] 57** [B]Magic potency:[/b] No [h3]Military Background[/h3] [b]Years Spent in Service:[/b] He has been with the Company since he was about ten... so a very long time. [b]Equipment:[/b] (What are they carrying on their person?) [list] [*] A well worn sword made of Vorstagian Steel and large shield of dwarven make. [*] An elven hand-crossbow [*] A set of dark steel armor personally forged for him with the company's standard emblazoned on its chest. [/list] [b]Skills:[/b] (List from most potent to least) [list] [*] Brilliant Tactician [*] Seasoned Warrior [*] An aura that commands respect [*] Dwarven blood gives him lowlight vision [/list] [h3]The Mind[/h3] [b]Psych Profile:[/b] The Captain is a man of his word, one of few such characters left in the realms. An old soldier who had seen enough war and bloodshed in his life for ten men over. Eternally pissed off at the world around him, he's something of a downer most of the time, but he would prefer if you called him a realist. As commander of the Company he does carry a great amount of respect, mostly because he's fair in his punishments and generous in his rewards for good work. He believes that if the entire world went on merit instead of birthright than everything would be much simpler. He prides himself in work done and work done well and holds simple pleasure in life like smoke and drink. The Captain is an honest man and will tell you straight up if he doesn't like you or if you messed up, he doesn't play mind games because they waste his daman time. He does'nt seem to mind killing people but still holds morals in his heart. He values the traditions of the Company and the code of honor that they follow meaning no raping, and minimal pillaging and looting and punishes those that he deems to be honorless. All in all, a simple man but a very good one. [b]History:[/b] The history of the Captain is an ongoing mystery to much of the Company. But from what they can gather he grew up somewhere in the North and was the son of a whore, who died young. He became an orphan on the streets where he took up life as a pugilist and a thief as a young child. This was until one day the Captain decided to pickpocket somebody he really shouldn't of. The former Captain of the Company. This man caught the Captain in the act and rather than handing him into the guards to be whipped and executed he instead forcibly conscripted the boy. Telling him that he could leave the Company once he paid of all the contents in his coin purse that he had tried to steal. A hefty sum of 2,000 gold pieces several years of work. But it was better than being turned into the guards, so the Captain agreed. And the captain became the Kid. The Kid worked as a runner for the Company, running messages, supplies and weapons to the soldiers. But during this time he also was taught to fight, but not fist fighting real fighting with swords and shields. An art which he quickly grew accustomed to. He paid off the debts later but he still kept with the group now as much of a wolf than any of them. Soon the Kid became the Sergeant and eventually the Lieutenant and after the old Captain who the Kid had pick pocketed all those years later died of old age to complete the cycle he was voted in as the new Captain. That is all anyone knows about the Captain, he's been the Captain for years now and does a good job in keeping them all alive. But trying to fill the blanks is a very hard thing to do. As it is unclear what is truth and what is just the old man playing with them all? Did he really sleep with a queen? Did he really kill a dragon? The world may never know, but one truth remains he is the Captain. [sub]*Real name unknown, the Captain is just the Captain. And has always been the Captain.[/sub] [sub]**That is the age he claims he is, though some have their doubts**[/sub] [/hider]