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Hidden 9 yrs ago 9 yrs ago Post by Archmage MC
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@Archmage MC
Spellbreaker isn't an archetype. It's a speciality or sub-archetype at best, the ability to counter/negate magic.

Having physical capabilities in addition to magical abilities is nothing new. Her physical capabilities also aren't all that bad, considering she's barely a ten-tonner. Compared to chars like Bayonetta she's both slow and weak.

The only part where you have a point is your statement on the snowballing, and I might agree that that's overpowered. But the rest of what you were saying was nonsense.


Heres the problem.

Wizards scale quadraticly
Warriors scale linearly

While a warrior might start off stronger than a mage, at a point the mage will surpass the warrior at such a rate the warrior can never catch up, as a warrior can only learn to hit things harder, while a mage grows stronger, but also gains utility in said strength such as shields, heals, or being able to affect the primal forces of the universe.

When a mage grows too strong, the only things that can stop that mage are another mage and it becomes a game of wits, or a spellbreaker, someone that hard counters the mage so its high power means absolutely nothing, however said spellbreaker might not necessarily have the power themselves to deal with said mage other than weaken them to the point where the Warrior can hopefully beat them down.

Now if you give a mage the ability to spellbreak other mages and other spellbreakers, they have no counter or anything that can stand up to them. Thus they keep growing and growing with no counter as your character can counter their hard counter.

Add to that a spell that makes it so you are on equal footing with the warrior in punching strength while still being a mage and... yeah...

@Lmpkio
Meh, this was my attempt to tone it down a bit. She's certainly far weaker than Apocalypse, the God Emperor, or even Devimon. But if you think she's too powerful, I can app something else.


And btw, she could totally slaughter both of those characters if she learned any universe altering magic such as time, spacial, an instant kill spell, ext...

Sorry, but I know how crazy mages can be if they can scale with no limit as one of their abilities. Heck, what was it... ruleset 2 or 3, of DnD, a starter mage could instantly oneshot anyone who wasn't a spellbreaker or stronger mage with a simple spell such as Summon Bug.

Try removing that ability and replacing it with Rubicks Spell Steal ability. Its sort of the one thing thats making her broken.

I mean, look at my character and how defined I make his spells and I list what exactly he knows if it isn't an elemental blast. what your character basically says is she could learn all of those by looking at them, counter them instantly, and still be able to learn any other spells with no effort.
Hidden 9 yrs ago Post by thewizardguy
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@Lmpkio
Yo, you think Darquesse would be acceptable if I removed her magic-learning ability? Basically removing her ability to snowball.

@Archmage MC
Meh, 5th edition wizards are fairly weak. Barbarian-warriors are OP as shit though. But your point basically boils down to 'don't allow Darquesse to have the ability to become a universal-tier char'.
Hidden 9 yrs ago Post by Archmage MC
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@Lmpkio
Yo, you think Darquesse would be acceptable if I removed her magic-learning ability? Basically removing her ability to snowball.

@Archmage MC
Meh, 5th edition wizards are fairly weak. Barbarian-warriors are OP as shit though. But your point basically boils down to 'don't allow Darquesse to have the ability to become a universal-tier char'.


Basically yeah. And remove the spellbreaking unless you wanna make her magic based around spellbreaking. Or if you want to sort of be a counter mage but not a spellbreaker, like I said... Rubick.

I'll help ya make the character work if your hearts set on it. Lmpkio helped me get mine all sorted out after all xD.
Hidden 9 yrs ago Post by FacePunch
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Ah, compromise. I love it.
Hidden 9 yrs ago Post by Lmpkio
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@Lmpkio
Yo, you think Darquesse would be acceptable if I removed her magic-learning ability? Basically removing her ability to snowball.

@Archmage MC
Meh, 5th edition wizards are fairly weak. Barbarian-warriors are OP as shit though. But your point basically boils down to 'don't allow Darquesse to have the ability to become a universal-tier char'.


I believe she will be yeah. And maybe take word from @Archmage MC too on some things as well.
Hidden 9 yrs ago Post by Nightknight
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img2.wikia.nocookie.net/__cb2014112402.. (With BANSHEE Armor)
25.media.tumblr.com/tumblr_m6fpk21hsJ1.. (Without BANSHEE Armor)

Name: Alexandria Skye

Age: 27

Species: Bio-Augmented Human

Gender: Female

Personality: Underneath her regimented and cold exterior is a kind hearted woman. While rarely able to express it due to her natural introversion and lack of social skills, she really does genuinely care about her unit and about the casualties of war. She is a soldier through and through, and is vigilant most of the time. She can come off as cold and calculating, which she is, but it hides a fragile soul who has known nothing but combat all her life.

Bio: Alexandria Skye was born and raised till the age of 7 on a distant planet far from Earth in the Milky Way Galaxy. Having been born to a couple of flower shop owners, she enjoyed a short existence of peace on the colony planet. This all abruptly came to an end, however, when she was forcibly taken from her family by the galactic human government, and drafted into a special warrior project similar to the Spartan programs from Halo. Gone were her peaceful days with her parents selling flowers together, now it was a training regiment from hell which transformed her from a broken little girl to a strong, cold-blooded warrior. At the age of 26 she was deemed worthy of undergoing the final painful transformation steps and don her super soldier armor. Shortly afterwards she became enlisted and brought to the Alliance as their contribution to the cause.

Powers: Bio-Augmentation: While Alexandria appears human, her genetic code has been modified almost beyond recognition. Her immune system has been boosted and her muscle and bone mass has increased exponetionally, granting her an inhuman amount of endurance and strength, which is mandatory to don her BANSHEE Power Armor, the source for most of her abilities.

BANSHEE Power Armor: Custom made from the most advanced intellectual and mechanical scientific minds from her universe, the BANSHEE Power Armor is the next step in foot soldier warfare.

Armor Plating: The armor itself is made from a rare combination of molecularly modified Nano-Carbon and Mandalorian Steel (The same stuff Bobba Fett's armor is made of) and comes with a personal force field. The armor is near impervious to most forms of lasers and ballistics, and can even shrug off concentrated plasma and lightsaber attacks. The armor would normally be far too heavy for any normal human being to use, but due to the Bio-Augmentations, Alexandria can operate it even without a direct link with the Neural Interface and still be able to move and jump as if she were on the moon. In additon, the armor further increases her already amazing strength, to the point were she can punch through solid tank armor and lift and throw heavy trucks and boulders with ease.

Neural Interface: Alexandria can Neurally connect her brain via an implant in her skull directly to the suit itself, giving her full control of the suit's systems and the ability to act and react at the speed of thought. It also grants her extraordinary reflexes, to the point were she can dodge automatic fire. Even without her armor Alexandria can dodge anything slower than a shot fired from a 9mm

Sound Manipulation: The signature ability of the BANSHEE armor is its ability to manipulate sound itself. The sonic receptors located in the helmet allow the wearer to detect or block any sort of sound frequencies up to a mile away. It can also manipulate sound in an area. It can generate an anti-sound field either in a set area or around the armor itself which completely mutes and eliminates any form of sound, useful for stealth missions. Alternatively, the suit can release a sonic screech or concentrated cone of sound so loud that it can shatter eardrums and glass. The suit can also release a sonic boom that can send targets flying back like a ragdoll and shatter solid concrete. (Think Fus Ro Dah from Skyrim). The suit can also record and project any sound up to a mile away.

Other Functions: The Banshee Armor comes equipped with Sonar that can bounce off solid objects to in order to give a 3-D "image" of her surroundings up to a mile, Infrared and night vision on her visor, a jet pack capable of travelling through the air or a vacuum at Mach 1, is completely insulated from the outside environment and has it's own air supply, the armor also comes with a cloaking device and a portable hologram projector to confuse foes (Think the Hologram pick-up from Halo). The suit can also inject the wearer with stimulants and pain killers. Without the Neural transplant, Alexandria can run so fast she puts Olympic athletes to shame. With it, she can keep up with most land based vehicles on foot.

Weapons: Alexandria wields a magnetic automatic Railgun which can shred through tank armor for mid-range combat. The Railgun is consturcted so that it only can only be used in conjunction with the BANSHEE armor. Without it, anyone else attempting to use the weapon will be scanned, be unauthorized to use the weapon, and trigger it to self destruct. She also uses an entire arsenal of grenades. Fragmentation grenades, napalm, flashbangs, smoke, EMP, C4 sticky bombs, and even a canister that deploys flying metal eating nano-bots that can be remote controlled using her suit. She also possesses a Pulse Sniper Rifle for long-range. The laser from the pulse rifle can be set to stun, or metal melting. When things get up close and personal though, hidden in her armor's arms are 18 inch retractable vibroblades made from laser sharpened Mandalorian Steel, capable to slicing through most metals as easily as a hot knife through butter, even adamantium. The blades also resonate the same magnetic frequencies as lightsabers, allowing her to parry them as if she had some of her own.

Combat Training: Alexandria is a master at CQC, though she prefers long range combat. She has been trained to use most modern forms of weaponry, both lasers and ballistics.

Organization: Alliance

Universe of Origin: Original (Similar to Halo's Universe)
Hidden 9 yrs ago Post by Lmpkio
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@Nightknight She looks good and quite interesting. She's accepted.
Hidden 9 yrs ago Post by thewizardguy
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@Archmage MC
Not sure what problem you have with spellbreaking, but I'll limit it. Doesn't make much sense to remove it completely.
Hidden 9 yrs ago 9 yrs ago Post by Archmage MC
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@Archmage MC
Not sure what problem you have with spellbreaking, but I'll limit it. Doesn't make much sense to remove it completely.


The problem is you are both a spellbreaker and a mage while also being able to be a warrior. You'd have to lose the warrior ability, the magic ability, or the spellbreaking ability, otherwise you don't have a counter. Being able to counter your counter leads to really bad design. Sniper in TF2 for example.

That being said, go look at Rubick from DOTA 2. Spellsteal allows the same 'idea' but your not a spellbreaker, your a copy mage. Or you can be able to break magic, but can't use it yourself.
Hidden 9 yrs ago Post by Nightknight
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I want her to be involved in the battle for Eldritch IV, but I am not quite sure where or how to introduce her
Hidden 9 yrs ago Post by thewizardguy
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@Archmage MC
Except that a fight doesn't have to be rock-paper-scissors based. A strong warrior, mage, OR spellbreaker could kill Darquesse. So it's not like she's unstoppable or anything, as each of these 'archetypes' are able to fight and defeat her.

@lmpkio
Edited. This good?
Hidden 9 yrs ago 9 yrs ago Post by Archmage MC
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@Archmage MC
Except that a fight doesn't have to be rock-paper-scissors based. A strong warrior, mage, OR spellbreaker could kill Darquesse. So it's not like she's unstoppable or anything, as each of these 'archetypes' are able to fight and defeat her.

@lmpkio
Edited. This good?


She counters mages completely so they're off the table.
She counters warriors as she is a mage. They can't do anything unless there is a MASSIVE power gap, or the power levels are relatively low. That being said she can still become a warrior while also being a mage.
She counters spellbreakers as she can function without magic fairly well, and/or could spellbreak them as well.

EDIT: I also just looked at the edit, she is still able to scale quadratically. You have to remove the ability for her to learn magic by looking at it completely. Being able to break enchantments on weapons is fine as she is a dispeller, not a spellbreaker now.

Either that or she has poor memory and can't remember a spell, but can learn to use the spell when she sees it temporarily, like I said, akin to Rubick.

Also remove the word 'unmatched' from the elemental blast. Absolutes like that are very poor word choices.

Problem is I see no weaknesses except enhanced damage taking when going into 'warrior' form. The problem with that is you also don't define that she is squishy, so how much punishment can she take? What are some personality flaws? Light is a regen tank, but doesn't fight seriously and is a major goofball for example, while MC is a glass cannon with no physical ability himself.
Hidden 9 yrs ago Post by thewizardguy
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@Archmage MC
She isn't able to counter mages completely. Any mage of similar power to Darquesse could still defeat her, simply by overpowering her or negating her magical abilities. You forget most mages have the ability to negate magic weaker than themselves (yes, even in D&D).

Warriors in the ten-tonner or beyond range would be able to fight her with relative ease. She has no abilities that make physical combat useless, and someone like the Hulk would annihilate her with ease.

She does not function without magic, as her strength/speed are magic-dependant, as are all her abilities. Without magic, she has all of the powers of a normal human teenager.
Hidden 9 yrs ago Post by Lmpkio
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I want her to be involved in the battle for Eldritch IV, but I am not quite sure where or how to introduce her


Just have her be deployed on the ground or something. Your choosing.
Hidden 9 yrs ago 9 yrs ago Post by Archmage MC
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@Archmage MC
EDIT: I also just looked at the edit, she is still able to scale quadratically. You have to remove the ability for her to learn magic by looking at it completely. Being able to break enchantments on weapons is fine as she is a dispeller, not a spellbreaker now.

Either that or she has poor memory and can't remember a spell, but can learn to use the spell when she sees it temporarily, like I said, akin to Rubick.

Also remove the word 'unmatched' from the elemental blast. Absolutes like that are very poor word choices.

Problem is I see no weaknesses except enhanced damage taking when going into 'warrior' form. The problem with that is you also don't define that she is squishy, so how much punishment can she take? What are some personality flaws? Light is a regen tank, but doesn't fight seriously and is a major goofball for example, while MC is a glass cannon with no physical ability himself.


Just wanna put my edit since I don't like double posting. She isn't a spellbreaker anymore, shes just a dispeller which is fine. MC is a dispeller too, or has the capability, although MC dispels his own stuff on top of the opponents or needs to be in harms way to not dispel his own stuff. And since his defined weakness is shes a glass cannon, being close to opponents isn't very good for her.

Mages need defined weaknesses as their power unlike warriors, can't be easily defined.
Hidden 9 yrs ago Post by Lmpkio
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@thewizardguy Thaaaaaaaaat should be good lol. Accepted.
Hidden 9 yrs ago Post by thewizardguy
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@Archmage MC
I did remove her ability to learn spells, she can just understand how they work and what they do. She doesn't gain the ability to cast them.

Spellbreaking and dispelling literally mean the exact same thing. Stop making up slang. And stop using quadratically when you mean exponentially, and stop using exponentially when describing a non-exponential growth.

There is no 'warrior' form. She has magical strength and speed, in addition to magic attacks. Think of it like Thor's lightning abilities.

Her durability is clearly listed. Her skin, when magically enhanced, is tough enough to tank bullets and missiles. So a big bomb, AP missile, or something like a sci-fi weapon would hurt her. Pistols, machine guns and the like wouldn't. Tanks and normal missiles can harm her, but not all too seriously.

I said nearly unmatched, and it referred to her own universe. Obviously there would be beings in the multiverse with stronger flames. There's no need to remove that, and it's a silly complaint.

Her personality flaws are that she's arrogant, she likes having people stroke her ego, and she's so curious she'll often take an attack to the face without boosting her durability, just to feel what it's like.

@lmpkio
Yay! Thanks.
Hidden 9 yrs ago Post by Nightknight
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I could say I arrived via ODST drop pod behind the allies side of the battlefield acting as recon/lookout/sniper
Hidden 9 yrs ago Post by Archmage MC
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@thewizardguy

Ok fair enough.

This RP is going to be so much fun.
Hidden 9 yrs ago Post by FacePunch
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Oh yeah. Feeling the aster.
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