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Hidden 9 yrs ago 9 yrs ago Post by Rastriavis
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Sileans: tall, skinny pale people who originated beneath the surface of the earth. Most of the history of their people is a mystery, although it is known that they possess great strength. A pair of insect-like arms is hidden inside the upper back, only coming out at certain times. Sileans cannot control when these arms come out, but when they are unsheathed, they can control the limbs. Some possess huge feathered wings, although this is a very rare trait. Sileans typically have jet-black eyes, (although colored irises are still there) with slit pupils.

Known Silean-Inhabited Areas: Deep below the surface of Cetalon, usually in caves.

Note: The very knowledge of the Sileans' existence is not known by most people.

Status: open for character creation.
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Ferisian: bipedal versions of quadruped animals (they look like Keidran). Created long ago by a team of scientists looking to engineer supersoldiers, but the project ultimately failed. They're not as prevalent, due to a holocaust-like killing which took place long ago. Much of this race's history is also shrouded in mystery. The traits of these beings vary widely, depending on the hybrid of animal, family of animal that was merged, and various other factors. Ferisians tend to retain some animal-like habits, (such as barking, etc). Ferisians don't wear shoes, because they don't fit on their feet. There's 1 Ferisian for every 9 humans, and Ferisians are generally thought of all less-than-human, because of their heritage, actions and appearance. They may be outlawed from certain cities, or buildings. Usually Ferisians will have a master, or be apprenticed to someone. Slavery is illegal, but that law is not very enforced. (Ferisians are just as smart as humans, though.) They tend to walk on their toes, with their ankles in the air, and their legs bent slightly forward. (Like a Keridran, again!) Ferisians have not existed long enough on their own to develop their own culture, and were assimilated into existing cultures instead. Occasionally, they will let their animal instincts run wild. How long the instincts take over for, or how fierce the instincts are varies on the individual. Ferisians have hair apart from their fur on top of their heads. Ferisians have a digitigrade leg structure, causing them to bend their legs forward.

Due to their relatively short history as a race, they receive biomechanical implants very well.

Known Ferisian-Inhabited Areas: none.

Status: Open for creation
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Human: the main inhabitants of Rustland. Very similar to Humans from Earth, although they possess thinner faces. Humans tend to worship a deity, or follow a political leader (such as Kratal).

Known Human-Inhabited Areas: Crosstown, central continent. (small town.)

Status: open for character creation.

(Note: Colonists of Ammiel Stratun's colony are known to be more bulky people, with pale skin and white hair, due to a deficiency in vitamins caused by lack of sunlight, caused by their existence beneath the surface)
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Booleans: Sentient robots of varying sizes and shapes, created by the long-gone inhabitants of Groundbreaking (The abandoned Yard by The Pore), for various purposes and intents. They are neutral in the war, somewhat gullible, and usually silent, although some of them have artificial voice-boxes. They have been left to rust, and go about their day as if nothing happened.

Known Boolean-inhabited areas: Any form of Yards. (Yards are industrial cities that have been abandoned and left to decay, usually overgrown.)

Status: open for character creation.

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N O T E : You are more than welcome to create your own race, as long as a Rustland moderator approves of it. Post them here.


Hidden 9 yrs ago 9 yrs ago Post by Rastriavis
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Rastriavis Atrenault
Age: 14

Rank: Assistant mechanic aboard the airship Long Run. (about the same rank as a Corporal)

Personality: Shy, quiet and polite. Chivalrous to a fault. Has a strong sense of right and wrong. He'd probably feel bad for hurting you, even if he originally thought you deserved it (compassionate). He'd relish the chance for an 'adventure', as well as being highly curious. Despite his looks, he does not act girly. Has a very distinct, scratchy voice, and speaks with a strong South-Western accent. Intelligent, clever and resourceful.

Race: Ferisian (A cross-breed of a fox and a cat)

Physical description: A short, lean-built Ferisian (not skinny, just lean). His figure looks very girlish. His hips are slightly wider than his stomach, and his shoulders are not broad, some curves, ETC. His exact sub-species of Ferisian is not known. A mix between a fox and a cat. Some of his mechanical implants stick out along his spine (which he is very sensitive about), as well as control rods that stick out of his shoulderblades. Two metal studs in the middle of each forearm (approximately 4 inches apart) are also visible. His main fur coloring is very light gray (almost white), with a few spots of black fur (in this pattern. Note: the spot on his right cheek is actually a ring, with grey fur in the middle, along with the one on his shoulder, and the one on his right ear) Any of the larger spots are rings of black fur. Dark grey fur on his long tail (very long, longer than a regular fox tail, like the length of a cat tail), which goes to a point, like a fox tail. It is bushy, and the fur on it is relatively long (kind of a mix of a dog tail and a fox tail), with black spots dotted around it. Along the stomach, chest, mouth region of the face, and thighs is white cream-colored fur. On the top center of the chest there's a puff of fur (which is cream-colored). His hands (up until almost the elbow) and feet (up from his toes until the bottom of the knee) are solid dark grey fur. On the ends of his toes he has claws, which are about 3/4 of an inch long. His feet are more dog-like. His left eye is ice blue, and his right eye is crimson-brown. Several (2)claw marks run down from above his left eye, and end in the middle of his left cheek. Has thick angular eyebrows that are the same color as his hair. Has larger than normal cat ears (which are dark grey in color, and a spot of black on the right one), but a more cat-like face (although there are some features from a fox). He stands about 5 feet tall. He generally wears long, gray baggy cargo pants (which cover everything but his toes, and the backs tend to drag on the ground), a grey and dark-blue plaid flannel shirt (generally with the sleeves rolled up so that they're slightly forward of the elbows), and doesn't wear shoes, instead wrapping the arch section of his feet in untanned leather. Over this he normally wears his armored coat (info on that is down below in the armor section). At the end of his long fingers, there are small metal claws which protrude about half an inch out, when they're retracted (they can be extended, more on that below). On the top of his head, he has hair apart from his fur, like a human. This is colored dark red and is wavy. It is insanely long, slightly past his ribs. It is thick, and wavy. He usually flips it around the back of his neck, like this, tying it with a small aviator's watch. He has sharp teeth, with 3 slightly longer, sharper teeth on both top-front sides of his mouth. His legs are digitigrade in structure, and thus he walks with his legs bent slightly forward.
(Do note that Ferisians are supposed to look like Keidran.)
Abilities:

He can use telekinesis, but it takes a lot of concentration, so most likely he won't be able to use it in the heat of combat. He also can only telekinetically lift things that are within a 60ft radius that he can see, and only things that weigh what he can actually reasonably lift with his own hands. He also needs to utilize this ability by physically moving his hand, to move the objects. The telekinesis is perpetuated by particle reaction projectors implanted in his hands. (which is about 100 pounds.) The particle reactors basically manipulate the positive and negative charges which are present in all matter. As such, when something is resisting manipulation, charge will occasionally build up, and a stream of plasma will arc between the object and the user. Rastriavis can occasionally purposefully create arcs, sort of like controllable lightning. Although, if not created purposefully, it hurts him very much, so he tends not to overuse telekinesis.

He also possesses enhanced dexterity and agility, along with VFOC brain functions.

Has an affinity for everything mechanical. Will be able to repair most, if not all machines.

Highly skilled in parkour and acrobatics, as well as being a marksman, although he possesses no guns. Acquired his shooting skill through basic training and plenty of time hunting squirrels in the woods of his home town.

Programmed with several years' worth of martial arts training, mostly one resembling Muay Thai. Other than this, he really has barely any formal training in military things.

Weapons: 8-inch metal claws extendable from the fingertips.

Armor:
•a gunmetal-hued trench coat, the kind without the fancy collar, that buttons up to then neck to keep the wearer warm. IT has a loose hood, which is bunched up around the neck, and thumbholes. It goes down until about the ankles, with the front inner edges buttoned back to allow unhindered movement of the feet. The sleeves are rolled to make a cuff, which is slightly in front of the thumbhole.

Grew up in Woodstock, a small town on an eastern continent, until he found a strange door in the side of a cliff outside of the town wall. He entered the door (the entrance to the Earthen Cruicble, a series of tunnels from the pore wars) with his best friend Ashiliniam, only to find a dead body and run back to town. The beings inside the tunnel didn't like being disturbed so they bombed his village, and took the occupants to a compound deep in the woods, performing augmentations for experiments. Halfway through the process, a plague from the deeps spread throughout the compound, and killed most of all of the villagers, save the strong-willed. The compound was liberate by forces led by a man named Ammiel Stratun, who was an SoC (Sons of Cervius) operative. Grateful for the help, they stuck with SoC, but they were too young to be signed on as soldiers. They now wander Rustland with Ammiel's platoon. Rastriavis' parents are still out there somewhere, although their whereabouts are unknown as they were separated in the camp. As such, Rastriavis distrusts Sileans in general, although not on the individual level, as some have proven themselves trustworthy. Ammiel is like a father and a master to him, so he will obey him as such. Rastriavis signed up as an assistant mechanic in the Cervian fleet air arm, and is not technically enlisted, as he is too young, therefore he doesn't follow the standard uniform. He serves aboard the airship "Long Run", and occasionally enjoys reading letters from Ammiel, hoping to one day find his parents.
Hidden 9 yrs ago 9 yrs ago Post by RedNightHunter
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Ria White
gender; female
Race Silean with wings
Age; 14

Personality;
Kind to everyone though usually people are scared when they first meet her. Hates seeing people bullied and will most likely beat up said bully. Likes to play practical jokes on unsuspecting people but usually if they have time to laugh about it and not have to rush to do something. Does not get agitated or angry easily but will blow up when pushed hard enough.

Physical Description;
She is medium hight. (about 5 foot 2) Ria has solid green eyes very much unlike the usual Silean. One old scar goes from her forehead and down over her eye to end about halfway down her cheek. Similar scars litter her arms and legs. Black loosly curled hair that ends at her hips, it usually ends up tied in a braid straight down her back or in a high top knot.

Wears;
Normal attire is black jeans tucked into grey combat boots. A thick brown leather, studed belt holds most of her weapons. A small grey pouch is flat and attached to her belt. Dark purple almost black cloth wraps around her arms and criss crosses on her palm between her pointer and middle finger. A small white hoop in her right argives her an almost pirate look. Heavy cloth necklace holding three feathers, one red, one grey and one black. Pure white strip of cloth covers part of her forehead and is tied in a knot at the nape of her neck. The white strips usually end up over her shoulders.

Weapons
Knows and practices hand to hand combat, uses a six inch dagger (held in studded belt) or any sort of rifle.

Specialties;
Is able to figure out how to make different machines and fix them.
Hidden 9 yrs ago 9 yrs ago Post by Rastriavis
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Ria White
gender; female
Ancestors; Irish, Latino

Physical Description;

Hair and eyes; Black curly hair,blue eyes.

Skin; olive

Wears; Normal attire is black jean and grey combat boots, green or red t-shirt. A brown leather belt with small grey studs holds weapons. Lastly, a white bandana holding back hair.

Weapons;
Knows and practices hand to hand combat, uses a six inch dagger (held in studded belt) or any sort of rifle.

Specialties;
Is able to figure out how to make different machines and fix them.


Just needs to note a race, rank, and role aboard the ship, and then it's all good! Also, you should probably edit it to include the things you mentioned in your PM. ;D
Hidden 9 yrs ago Post by RedNightHunter
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Ok yea I did it is on the characters thread
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