[quote=@Double] [@Veeks]I'm interested as well, but I feel the need to caution you about opening on a World Tournament. Speaking from experience, starting with a Tournament basically locks out any late comers from getting to do anything other than sit around watching the other players have all the fun. I've actually genuinely seen it happen in other games. Another aspect about Tournament arcs that isn't really fun to think about is that it will basically require all participates to be absolutely committed to posted, otherwise the game will grind to a painful halt whilst everyone waits for specific players to post. There's also the idea of waiting around for each paired up player to post back and forth until their fight is settled. Granted, this is a thing that will persist in ALL battles, but at least in non-Tournament settings the other players can still do other things while the fight is going on. At a Tournament... they're basically stuck in the audience unless they go out of their way to cause or find trouble (which can be a problem in and of itself). I'm not necessarily voting against the idea of a Tournament arc altogether, but I am rather cautious about opening the whole RP on one. [/quote] You make some valid points. I was worried about this too, but felt I should at least bring it up and see what everyone else thinks. I was also thinking of going a "World's Strongest" route and start the RP off with a mad scientist who's found a way to harness the magical properties of Dragon Balls and actually use them as a source of unlimited power, which would fuel an endless army of droids/mechs infused with the latent ki energy naturally given off by the Dragon Balls. The scientist will have only collected about three or four, but our heroes could stumble upon his lair or even be on the receiving end of an attack as he sends his droids across the planet, souring the globe for the rest of the Dragon Balls. Another thing I'm a bit reluctant to bring up: Power Levels/Scaling. How should it be handled? Should power levels be a thing? How should power be gauged? A lot of Roleplayers like the numbers aspect of Power Levels, and a few DBZ RPs I've been in have had some fairly comprehensive and reliable systems when it comes to dealing with power levels and how they rise as the RP progresses. I personally have nothing against power levels, but I'd avoid them if I could, just to keep things from getting messy between players. I want to have a Roleplay where we're all contributing to one overarching story, as opposed to just doing whatever we can to make our characters look cool, which has been a constant problem I've faced every time I've tried to do a DBZ Roleplay. Thoughts?