[quote=@FantasyChic] Finding a picture of a Quarian that is not sexual is hard. Seriously. (giggity) Very true. Admittedly, any race I am sure has their sexual things on the internet. Hell the amount of Turian images I looked at... I mean WHAT IMAGES? WHO ARE YOU? WHERE AM I? *ahem* Anywho, I managed to find one. Should have my sheet up either tonight or tomorrow. More likely tomorrow as I'll be exhausted from work tonight. [/quote] I still prefer to think that quarians have horrifying tentacle faces instead of just looking like off-brand photoshop humans. Lazy-ass BioWare. :[ I'm also pretty sure that like... 70% of Mass Effect fanart is pretty much sexual in nature. People like watching their fictional characters smash genitals like particle colliders, they do. [quote=@Fallenreaper] I have my CS pretty close to done, but currently working with Rtron over details as his PC and mine know each other. The reason, she is Vellio's 'leash' currently and will likely keep him from getting himself completely messed up... When you see the Cs, you'll understand I'm mean to my PCs. [/quote] Just because I'd be saying this to anyone else, while it's good to have a history with other characters, make sure they're able to stand on their own without the other in the off chance one or the other isn't accepted/ drop out at some point. A "leash" is only good if there's somebody holding it. [quote=@Mifuyne] Sorry if this is a silly question, but are there any restrictions on RP'ing as one of the classes from ME3 Co-op? I...kind of want to RP as either they N7 Slayer Vanguard or the N7 Paladin Sentinel :P I'm unsure because you don't hear about them until ME3 and it's not clear whether or not they're actually part of the lore. [/quote] The game's about roleplaying a character, not playing out video game classes. Making a character based entirely on one of the multiplayer classes won't fly, especially since multiplayer is prone to ridiculous stuff like playable Collectors, super biotic volus, and Geth Prime sized krogan who kill things with giant hammers. I also want to avoid having characters who are things like former Spectres and special forces like the N7 who dropped out unless it's actually an important part of their story and they had a damn good reason for leaving, not because a player wants to have a powerful character. Even if they did have N7 training, they wouldn't have the equipment because it's government property and is expensive as hell. I'd much rather people focus on making a character they want to tell a story about rather than just trying to mold one around a set of powers. I see that happen way too often.