And Here It Is! Name: Alena Carthenwald Age: 26 Gender: Female Race: Human Appearance: [img]http://www.anime-planet.com/images/characters/april_coyote_ragtime_52759.jpg[/img] [hider=Her Armor][img]http://metalarcade.net/wp-content/uploads/2011/11/The-Elder-Scrolls-Skyrim-Review-Screenshot-2-Female-Assassin-.jpg[/img][/hider] Profession: Hired Assassin Personality: There isn't much difficulty in getting along with Alena. Likewise, she is witty and has a very charming charisma about herself. She can be romantic at times too, but she fears growing too attached to people, especially if they may end up being her target one day. When she doesn't have her hands wet with blood, she enjoys strolling about the city and viewing plays, symphonies and operas in the Dream District. However, on the job she takes a different personality, cold, methodical, and without remorse. It's become apparent to some that she enjoys the company of women more than men, often-times wooing them with her debonaire personality. Some say if it were up to Alena, she would take a woman as her bride. Equipment/Weapons: [hider=Tools of the Trade][img]http://www.garylellis.org/wp-content/uploads/2013/06/Sword.png[/img] [b]_Aquilius_[/b] A light shortsword. Easy to wield with one hand and indeed agile, giving enough ample speed and leverage for swift parries and counter-attacks and quick slashes and thrusts, though it is less damaging compared to larger, more robust swords. [img]http://ecx.images-amazon.com/images/I/41Ho1zUTitL._SY300_.jpg[/img] [b]_Miseria_[/b] A short steel dagger for close ranged stealth kills, small and concealable under any circumstances. There's a special compartment in the hilt of the dagger for a vial of poison. [img]http://www.knife-depot.com/images/product/a2/316273.jpg[/img] [b]_Throwing Knives_[/b] Sharpened and honed for the utmost aerodynamic design. They can be deployed rapidly in a cloud of deadly projectiles or used for a discreet, far ranged kill, maybe to get rid of a pesky guard or two (Maximum Limit: 12) [img]http://media.liveauctiongroup.net/i/8690/9965248_1.jpg?v=8CD4DF9B603B640[/img] [b]_Dual Flintlocks_[/b] Only for those situations when things just aren't going the quiet way. One shot per pistol and slow to reload, they are only reserved for a quick and deadly blow to the enemy before making a hasty retreat[/hider] Abilities: Alena is skilled in both one handed and two handed melee combat and is a dead-eye in marksmanship. she is also an expert when it comes to parkour/free running, able to leap and bound and flow gracefully atop the city roofs and high passages. As for stealth, Alena is like a spirit looming upon you when you least expect her. Brief Backstory: House-Carthenwald was once the most prominent of families who were part of Karstberg's aristocracy. Alena's father, Magnus, was the head of an illustrious trading company that operated in the Market District of Kartsberg, selling and trading rare goods that were gathered from all across the globe. He shared the business with his half brother and Alena's uncle, Venius, yet rebuked Venius' idea that the company should be dealing arms and armaments instead of rare spices and such, as he did not wish to be a merchant of blood. Little did he know this would have consequences. Magnus fell in love later on with Marianne, a beautiful and famous actress and opera singer, and married, where upon later they had a daughter, Alena. Twas thanks to her mother that Alena was raised in an environment steeped in music and the arts. She loved to hear her mother sing and enjoyed watching her plays and her concerts with her father. When she turned thirteen, Magnus entrusted his business to her, along with all of his riches. It was an action that further angered Venius, and soon he retaliated in violence. One night, a band of mercenaries hired by Venius stormed the Carthenwald Manor. Magnus was slain trying to defend his home and his family and Marianne was later murdered by the men. Alena survived the attack, unaware that Venius was the orchestrator of this vile action. As she watched her family's illustrious and elegant manor erupt in flames, she fled from the city and towards the forest in fear of her own life still being forfeit. She was attacked there upon by a gang of ruthless bandits, but rescued by a man in a dark cloak and form-fitting armor. He was [url=http://fc00.deviantart.net/fs70/f/2012/311/7/c/rikimaru_by_ejdc-d5k918s.jpg]Matthias Grimm[/url], the head of a secret and illegal guild of assassins known simply as the Coven of Thorns. Matthias saw great potential in Alena more or less as a whipped pup that lacked training, judging by the pain she harbinged for the loss of her beloved family and noted upon her desire to punish those responisble. So he inducted her into the Coven. It was a baptism in blood for Alena. For the next thirteen years, she endured the Coven's brutal and often fatal training regiment, shattering away the innocence of an aristocratic young girl and shaping her down into a weapon of cold lethality. She took upon herself the most daunting of assignments, often times placing her in the thick of peril, yet she would return successful and unscathed. Still, after all these years serving the Coven, she still clung to her main goal, revenge.... _________________________________________________________________________________ Guild Name: The Coven of Thorns Guild Head: Matthias Grimm Guild Description: The Coven is a secretive guild of assassins that operates outside Karstberg's authoritative laws, founded by Matthias Grimm, an ex soldier and a notorious murderer. The Coven works within the shadows, dealing with either clandestine operations or accepting contracts from the citizens of Karstberg, but only for a hefty price. They are usually called upon by leaving a written contract with the name of the target, their name, and a bloody hand print left upon the withering Nevermore tree of the old cemetery in the forest, where-upon later they are contacted by an assassin and the assassination is arranged. The amount of coin is collected forward as well. Once the job is complete, the client is given by the assassin as conformation a black rose dipped in the target's blood. Though outlaws and ruthless killers, the Coven still maintains discipline within their guild and abide by five strict principles known simply as the Black Rose Decree. The Coven is also headed by a superior assassin known as the Ravenhead. The current Ravenhead is Matthias. Upon assuming the mantle of Ravenhead, an assassin is tasked with choosing their successor early, should they fall in battle or die by the hand of another assassin. [hider=~The Black Rose Decree~]1. Never slay your brother or sister of the Coven. This will be seen as betrayal and met with death 2. Never abandon a contract and flee with a client's payment. This will be seen as betrayal and met with death 3. Never elaborate upon the secrets of the Coven unto anyone. This will be seen as betrayal and met with death 4. Never steal from the Coven. This will be seen as betrayal and met with death 5. Never disobey or refuse to carry out the order of the Ravenhead. This will be seen as betrayal and met with death[/hider] Formerly, the Coven once resided in a hideout within the city, but due to increasing pressure from the authorities of Karstberg, they were forced to relocate to an abandoned tavern in the surrounding forest, aptly dubbed the Dark-Rose Inn. The tavern was constructed within a cave and sealed with an enchanted slab, allowing entry to only those who know the Coven's password.