[b]All over Tushienia[/b] Across the various provinces of Tushienia, war time industry was building up steam in order to get into full swing; Several factories in each nation had been set up so that the parts for the first of the nations dirigibles could be constructed and rolled out into the nations air fields. Meanwhile ogres and humans from Zakol were busy with the task of leading the efforts to construct shipyards all across the coast of the nation, allowing Tushienia to -finally- be able to commit itself to a war on land, air or sea. Considering the nature of the Darkness, all three were going to be required. Along the eastern front with the Darkness Tushienia troops were digging in alongside their allies, proving their worth by strengthening the positions of their allies and turning the darkness away assault after assault. While everyone knew that something was going to have to change sooner or later, for the time being moral was high and hopes for a better future was commonplace among the troops. All they needed to do was hold the line until a means of ending the war presented itself. [hider=Current members of the Alliance of Northern Members] Tushienia Republic of Andinon Kingdom of Zakol Duringis Iparis Pankra Republic of Outcasts [/hider] [hider=Actions] Recruitment: Province 7: 1 x Light Infantry Province 10: 1 x War-magi Province 11: 1 x War-magi Province 12: 1 x War-magi Province 17: 1 x War-magi Dirigibles: Province 7: 1 x Interceptor Province 10: 1 x Interceptor Province 11: 1 x Interceptor Province 12: 1 x Interceptor Province 17: 1 x Interceptor Research: Air Artillery (Turn 2) Ship Building given from Zakol. [hider=Movement] [/hider] [/hider] [hider=Garrisons] Province 7: -11 War-Magi -46 Units of Magi -6 Cannons -10 Units Archers -18 Units of Heavy Infantry -6 Units of Arquebussers -2 Units of Light Infantry Province 8: -8 War-Magi -22 Magi -4 cannons -8 Archers -1 Arguebusser -22 Heavy Infantry Province 10: -1 light infantry -1 Heavy Infantry -1 War-Magi Province 11: -1 light infantry -1 Heavy Infantry -1 War-Magi Province 12: -1 light infantry -1 Magi -1 War-Magi Province 17: -1 light infantry -1 War-Magi Province 19: -2 War-Magi -4 Cannons -4 heavy cavalry -3 Magi [/hider]