[b]POST MISSION TIME![/b] GENERAL REWARDS; 2 POINTS TO INVEST IN POWERS OR EQUIPMENT. You cannot up a power to 4 yet however, so you'll have to make do by a 3 and developing a side ability/power. Post in OOC what your upgrades are. [b] Mission Rewards (Character Specific):[/b] These are independent on your own upgrades. You acquire these due to certain events during a mission. Eppy; [i]Strange DNA.[/i] In digesting the creature, you have aquired some of its strange influence. Your monstrous appearance affects the mental state of normals. Spade: [i]Dead Mans Hand[/i] Your cards are so soaked in death and blood, that they are specifically powerful against those of light and holy magic. Salvage: [i]Microwave Heat ray;[/i] You may not be able to salvage your impromptu death ray. But you salvaged enough to understand how to make a new setting on your raygun. Third Sister:[i]BEST KOREA[/i]; Your earthshaking conviction makes your mind resistant to tampering. Emerald Sorcerer:[i]Familiar Knowledge[/i]; The magical bond between you and your familiar gives both of you a bonus when dealing with complex spells. Spyder; [i]Improved Targeting Matrix[/i] Scavenged from the remains of the eye, with Salvage help, you can install a better targetting system that will assure you much improved aim. Desperation; [i]Field Medic:[/i] Your on the spot judgement is impressive, your likeliness to achieve success is greatly increased when under pressure. Conscious: Your exposure to inhuman mind allows you directly inject a bit of madness into normals. [b]Group Reward[/b] A SPANKING NEW LAIR. MONEY! A TELEPORTER! Noteriaty gain; Greener then Goose Shit. Current Bounty; 2.000 for any lead on "Girl with red hair and wrestling belt." 2.500 to any lead to locating Renegade Doctor known as Desperation. Current Allies and Enemies: LaCrosse (Ally, Employer)