[centre][img]http://www.beastsofwar.com/wp-content/uploads/2013/11/Planeswalkers.jpg[/img][/centre] The game of Magic the Gathering seems like a normal card game, but in truth is based on an ancient shadow game. Some of the cards in MTG are actually based on real cards and if played can change the way the game is played and understood though only those with planeswalkers ability can make this happen. The five colours are based on real places where these games took place and together create a terrible power, a power that was sorted by many but only a few have managed to get. The people of the past, the present and future are about to awaken and the shadow games will begin again. But this, time will it go too far or will it be controlled? -- Its two in the afternoon and two people were in the middle of playing a friendly game of MTG in the kitchen which had a table big enough to play the game. The wooden oak table supporting their hobby over the years they have known each other and will continue to do so until the end. The matching oak chairs, oak flooring and general oak based kitchen was where the game was played if the house was empty. The natural light beaming in through one of the windows gave them the light they needed to play. The kitchen was all clean and neat as the two friends were in a heated battle of cards and fantasy. The room was a moderate temperature at this time. Various cards were on the table already, what was played depended on the deck that was being used. 12 life was all that Max Knight had at this time, her opponent tapping her creatures did not help her cause, with only five swamps on the field she was limited to what she could do. One child of Night, two Guul Draz Vampire, A Vampire Nighthawk, a Vampire Nocturnus and one Stormkirk Captain. She had three swamps, one mountain and one dual land She only had four cards in hand. A black card was revealed on top of her deck letting Vampire Nocturnus's ability happen which was stacked with Stormkirk Captains ability which helped other vampire creatures on the field. Nocturnus gave +2/+1 with flying and the Stormkirk gave +1/+1 and first strike. The problem was she could hardly hit her opponent, she could only get a hit in here and there. [i]'Maybe if I play this card I can get through her defence? I have the mana to play it'[/i] she thought to herself. The thing was half of her cretures were tapped so she could not do much though the ones that weren't were stll strong due to the boost. After a moment she tapped two mana, red and black and played Dreadbore where she chose to destory a creature that had a tap ability.