[quote=@Hellis] It would be wise to look at who has posted and not, and take them into consideration. Especially when several charachters are in the same location and two people do back and forth. You easily shut another player out of the interaction if you do not offer them a proper window to get their character in. Just a little reminder for our eager players. It's a problem I've seen in other RP's. [/quote] [quote=@Dervish] It's like the game is starting to develop sapience without my guiding hand. :'D Yes, please chill a bit on the posting pace, because as I and some of the others have pointed out, there's quite a few people who are getting buried under a mountain of IC posts scary fast, which was part of my fear of having such a big honking game. Enthusiasm is awesome, but always remember quality > quantity. Take a bit of extra time to work in your posts, there's no rush to get your stuff out the door. If you're doing conversations, set up collabs, like Hank suggested. If you have loyalty missions planned, flesh them out and work on the plot, or try your hand at Shadow Broker posts. Like I said, love the enthusiasm, and you guys are great, just remember that not everyone has the free time others have and I really think it's important they don't feel like they're being left behind. Mucho gracias, merci, danke, tanks. [/quote] [quote=@Sundered Echo] There is also the matter of timezones. I live in New Zealand, while I know a number of you are from America, meaning that in the first few hours of your peak time, I am asleep. I also cannot join in any quickly done collabs that happen during those hours, so as eager as you may be, do please remember that if I don't respond to a post directed at me quickly, I may actually be asleep... I regularly wake up to multiple pages of new ooc stuff, which is fine, just so long as people remember why I'm not responding quickly, and don't assume that because I haven't responded right away, I'm not interested in any prospective collab offers or such. [/quote] [b]*points to her last reply*[/b] Thoughts on what I suggested would help and maybe something to build on? [quote=@Thundercrash] She's staying put in her cabin, unless the others decide to hire her. Then she'll communicate over comms if advice is needed on jobs and vendors, but the only way she will leave the ship is if it is on the verge of being destroyed. [/quote] Noted and rather good considering you're going to be away. XD