Innue is perfectly capable of reading everything for themselves and coming to their own conclusions, as would be the only suitable way to deal with the situation. Yeah, my character -really- guessed where yours was, evidently, hence why he started spraying the entire room with chain-gun rounds and fired blindly into the darkness. In actuality, I saw no reason why your character wouldn't be painfully obvious upon walking in the room with night vision, hence I created an entire situation involving dust and rock to prolong the fight. Other than that, I fail to see what complaints you have surrounding meta-gaming, everything you've done has been in plain sight of the Mech's vision. I already explained how the 'anomaly' ability my Mech was using is obviously linked to its listed ability to analyse materials, which is quite clearly indicated in the CS. It's no different to your character having a wide range of knowledge about enemies, I don't remember you stating everything your character had experienced in the past, yet you attempted to use it as a defence by referencing a past fight. You're under no obligation to explain every single way you can use an ability, only give the general gist of what it is and the fact that your character has it. Imagine if a pyromancer had to describe every single type of fire it could manipulate, what shapes, etc, that would be ridiculous. Not to mention, the anomaly ability barely benefits me and is far less effective than the Electric vision the Mech clearly has, indeed I only used it at all as a story element. You say the one attack, but you mean the first attack. There was nothing stopping you carrying out a tactical retreat and launching another offensive, you don't see me crying that my first 40mm round didn't paralyse your creature and leave it easy for my Mech to eliminate, because I don't dictate to people what damage they -should- take. It's not a right one has in T1 Eden Era fighting. And finally, though convenient that the Mech is not blinded on its left side, ultimately the damage sustained I have judged based upon the reference picture. The right hand side would take the brunt of a blow from a massive rock, because it is higher, and therefore that is the side that is blinded. Once again, half blinding an opponent with your first attack that was far from optimal and based upon a lot of fortunate circumstances (picking up a rock while climbing up a Mech and avoiding being smashed into the wall for one, avoiding the grab another) I hardly feel you have a right to dictate that more damage should be sustained.