[center][h3]"I've become tied to this world, somehow. I don't exactly know why, but I think I know what I need to do. That is, I need to stop this from happening to anyone else... the right way." ~ Shurui Seishin[/h3][/center] [hr][hider=Without A Talisman][img]http://www.skulduggerypleasant.co.uk/assets/wallpapers/downloads/sp_australian_1024x768.jpg[/img][/hider] [hider=With A Talisman] [img]http://wiki.mafiascum.net/images/archive/6/68/20130708170505!DeathNote-L-1.png[/img][/hider] [b]Name: [/b]Shurui "Suru" Seishin [b]Race: [/b]Yurei - a ghost. Well, more like a skeleton with "ghost skin". [b]Age: [/b]152 [b]Gender: [/b][s]Cis-white[/s] male [b]Skills: [/b][list] [*] [u]Tracker[/u] - Being a former member of the police force, Shurui has a remarkable talent for tracking people down, both Spirits and human alike. From following tracks to getting information from people, if it involves finding someone, he can probably get it. This ability has made him quite useful in the eyes of the guild, which he would rather not have. Regardless, he's good at finding or tracking people. [*] [u]People Skills[/u] - Shurui has met people of all kinds for the duration of his life and un-life. Thus, he has a lot of experience with all kinds of people. Picking up on things such as lies, hidden messages and guessing what their train of thought is - Shurei has an incredible ability to... understand people. One might call it charisma, though given his personality, it isn't likely. [*] [u]Agility[/u] - You'd think after death your body would be less nimble, however in the case of our Yurei friend, it's quite the opposite. As a ninja, Shurui has learned how to use his unique body to his advantage. With just a skeleton, Shurui is able to move faster than most, and, when coupled with his reaction time, it's all the more evident. Additionally, some enemies might find their sword simply going straight through him due to him being just a skeleton. He's developed his own fighting style around it, unique to people with similar "conditions" to him. Of course, that means they're very few in number. Regardless, his overall speed and agility is very impressive. [*] [u]Lightweight Blades[/u] - Because Shurui is just a skeleton, he can't exactly do much heavy lifting. His strength equates roughly to that of a regular teenage girl, as some of the guild members so [i]kindly[/i] seem to emphasize. Yet, even if he can't use heavy weapons, he's still incredibly adept with smaller, more nimble weapons, such as daggers, knives, and so-on. He's mostly known for using two knives to almost effortlessly slash and slice small cuts upon his enemies, slowly but effectively killing them. [*] [u]Accuracy[/u] - As though these weren't enough, our police ninja friend is also incredibly accurate, and has an almost supernatural eyesight. This is probably his most useful asset, and can do well with all the above skills. Also, have you ever seen a man catch a firefly with a throwing star? [*] [u]Zombification[/u] - Lastly, we have the signature undead ability of odd regeneration. In Shurei's case, if he loses a body part in combat, he has to find the lost part/s and "glue" them back together with a special formula created by one of the member of the guild. Of course, doing this in combat is impossible since it takes time for the glue to set, and it can only be done at the guild. [/list] [b]Powers: [/b][list] [*] [u]Light Telekinesis[/u] - Shurui can lift light objects off the ground and move them through the air through the use of kinetic magic. Of course, his powers aren't all that strong, since he doesn't quite have as much "presence" as he used to when living, however he can still move things roughly the weight of a kunai and lighter. Of course, he often uses in battle, though mostly it's used because he's lazy. [*] [u]Unknown Magic[/u] - This is something Shurui has only just recently come to learn, however he has managed through his telekinesis to manipulate his spirit to create some kind of... energy. Now he hasn't gotten this energy to a sufficient level of mastery yet, and using even a little bit of it often leaves him on his knees exhausted, however he hopes in future he can master it. Though, the fact that it's only left a light burn on wood at best isn't exactly getting his hopes up... [/list] [b]Weapons/Equipment: [/b][list] [*] [u]Daggers x2[/u] - Kept within his forearms for easy access, Shurui has two sharp, lightweight and deadly knives that remain as his primary weapons when engaging in combat. Coupled with his speed, these are often the most deadly... [*] [u]Kunai x8/Shuriken x4[/u] - Of course, he can't always rely on those little daggers to do everything, and so he has eight kunai and four shuriken located in various places in his body. Due to him being a skeleton, he can basically access at least one of these kunai/shuriken almost anytime. [*] [u]One-handed Sword[/u] - This sword usually stays on his back, however sometimes you need a sword to deal with things. It's a short, thin blade that's almost as sharp as his daggers. Shurei requires two hands to effectively wield it, however even so he still retains quite a bit of nimbleness when using it. [*] [u]Crossbow[/u] - The final weapon in his arsenal of weapons: a crossbow. This weapon comes with ten bolts and one roped bolt (a bolt that has a rope attached - for climbing), and is often used when Shurei doesn't want to get too close and doesn't want to be detected in combat, however it still works quite well when facing an aware opponent. The only trouble is reloading the crossbow can't be done in combat because of the tight drawstring. That crossbow has caused lots of arm parts to go missing... well, before being re-found and re-attached, that is. [/list] [b]Disadvantages: [/b][list] [*] [u]Weakness To Magic[/u] - All types of magic are dangerously effective against Shurei, and he tries to keep as far away from enemy casters as possible. Seriously, even some of the basic forms of magic can almost kill him due to his fragile state. Therefore, if he were pitted against a powerful mage... he'd be screwed. [*] [u]Weakness To Big Weapons[/u] - Now Shurei has learned how to dodge enemy attacks rather well, which has allowed him to survive quite well. However, one hit from something as simple as a large katana can do some major damage. Though he won't exactly "die", he won't be able to do anything if he lost his skeleton. All it would take is one good stomp on his skull to wipe him from the physical world... [*] [u]Lack of Senses[/u] - Though most would consider this to be a good thing, it really isn't in Shurei's case. He no longer has a sense of touch, smell, and taste. In response to this, his hearing, sight and sixth sense have developed further, however they don't exactly help when you lose both your arms without even realising it. [*] [u]Psyche[/u] - Though not as prominent as the other weaknesses, Shurei is still vulnerable to mental attack. Though he doesn't suffer from anything really serious, if he spots a woman who looks like his now dead wife, it triggers something of a weak panic attack. Mental trauma is a serious problem. [/list] [b]Bio: [/b] {[b][i]TBA[/i][/b] - It basically involves him and his wife being murdered by a Spirit in their early twenties, and him wanting to stop that from happening to anyone else by joining the guild. Plus a ninja training montage, of course!}