Be aware the following has been added: -- [b]Request Aircraft Design[/b] (0 Influence) [Requires Aviation Company] * May select one of the following:[i] fighter trainer, single engine fighter, scout plane, dive bomber, naval fighter, torpedo bomber, two engine bomber, four engine bomber, reconaissance plane, bomber trainer[/i]. * In order of preference: Firepower, Protection, Maneuverability, Range, Speed, Climb Rate, Engines, Simplicity (1 Most Important, 8 Least Important) -- [b]Request Ship Design[/b] (0 Influence) [Requires Naval Company] * May select one of the following: [i]submarine, destroyer, light cruiser, heavy cruiser, dreadnought, battleship, escort carrier, carrier.[/i] * In order of preference: Firepower, Armor, Maneuverability, Range, Speed, Simplicity (1 Most Important, 8 Least Important) -- [b]Request Armor Design[/b] (0 Influence) [Requires Armor Company] * May select tonnage between [i]armored car, tankette, light tank, medium tank, heavy tank, tank destroyer or self-propelled gun[/i]. (Maximum intervals of 10, starting at 10). * In order of preference: Primary Armament, Armor, Survivability, Maneuverability, Speed, Engine, Simplicity (1 Most Important, 8 Least Important) Every nation will be allotted the following [b]for free[/b]: -- 1 Free [b]Aviation Company[/b] -- 1 Free [b]Armor Company[/b] -- 1 Free [b]Naval Company[/b]. When you use the above abilities, every one of your companies (minimum of 1, maximum of 10) will submit a design based on those preferences atop the bonus of the company. You make then select one of the prototypes. This means when you [b]Research[/b] a new unit type, you don't name it, as you don't have one mocked up. This should make it easier on everybody by 1. [b]Randomizing Unit Development[/b] 2. [b]People Don't Have to Name Their Shit[/b]. Also, FREE COMPANIES. All [b]Turn 3[/b] dossiers have been sent out except.. maybe Lone's?!