[@eemmtt]: Alright, uh... Hrm.
So, what I'm seeing here is a character that effectively casts from HP (to put it into game terms), but has no effective way of recovering said HP.
Um. That's kinda... I dunno, lethal? If they don't have any other offensive capabilities, they're forced to sacrifice their life to fight. Which, y'know, doesn't end well in really extended fights... Which, obviously enough, will pop up here and there.

I mean, tell me if I'm wrong, but I don't know if a character that's going to have a very real chance of dying permanently hovering over them when they fight is a good idea. I'm not the type to PK, but with the way the form's phrased, it might not even by my fault if something goes haywire and our robot friend here goes kaput.