[quote=@Scarifar] I know quite well the power of a Chaos deck. Thus, I must equip my nerf bat and alter the effects a bit. [hider=Nerfed eff] This card gains ATK equal to the number of your banished LIGHT and DARK monsters x200, When this card is Synchro Summoned, you can target one monster your opponent controls; that target's effect(s) is negated until the End Phase. Once per turn, during either player's turn, if this card would be destroyed by battle or card effect, you can banish one LIGHT and one DARK monster from your graveyard instead. [/hider] EDIT: Hmm... maybe I was too quick on the nerf. Just gimme a moment. DOUBLE EDIT: Done. [/quote] Just Gonna say its limited by the fact it needs Chaos Emissarys which generally don't have a way of summoning themselves to fulfil the cost outside of the dragon for synchro summmon. So. If the monster is synchro summoned by 2 level 4s for instance it will won't gain any attack. And it only has a once per turn proc of invincibility that can easily be worked around. So... say for instance the dragon is used. Thats 4 cards so 3000 attack points. Then it has that once per turn proc so 3200 attack points which is kinda over strong for a level 9. I guess the most effectvie way of nerfing is by nerfing it to not negate attacks but to just negate card effects, so cards can still plow through it.