[img]http://i.imgur.com/ml7BEGn.jpg[/img] [color=7ea7d8]Appearance[/color]: As befitting of someone of celestial blood, Veridis seems to have an unnaturally attractive look about him, not to mention his time as a bard has allowed him to hone his appearance to be more conventionally attractive to others. Veridis stands at a tall six feet and ten inches, a slim and lanky body that shows that he's more interested in making himself look good rather than making it fit. Veridis tends to keep his hair boyishly-short and cleaned, though his celestial nature already makes it hard to dirty himself. Most filthy and stains tends to just fall off his skin or hair, though his clothes still get dirty. Veridis's eyes are a dark blue, typically described as sapphires. When he uses magic they glow purple, making them look like amethysts. While Veridis isn't afraid to show off his body (To the point that he's totally fine with being nude in public), he tends to wear many layers of clothing. Most of them are clothing he has a special attachment to; his scarf was a gift of his mother, his shawl (The black and gold cloth) was a gift from his favorite teacher back in bard's college, and his poncho he received from some villagers after his first quest. He's learned how to mend these things by hand should they ever get damaged. Veridis also wears magically reinforced mythril chain mail underneath his clothing for protection. He's rarely seen without his lute: this, along with his shawl, was a gift from his favorite teacher. For protection Veridis has a rapier, dagger, whip, glaive, and longbow. While he's decent with all of them (Except the glaive), he mainly uses his longbow, as he's a better shot then he is a fighter and prefers not to be in the thick of things. Only his bow is enchanted, allowing it to do account for his dexterity as well as the [url=http://www.dandwiki.com/wiki/SRD:Seeking]seeking[/url] property. The glaive was a gift from his father, a masterwork weapon with a silver-edged blade. However, while Veridis has the technical knowledge of how to use a glaive, he lacks the strength to make proper use of it. He mostly has it in memory of his father, as it also has the holy symbol of his goddess, Shelyn. [color=7ea7d8]Name[/color]: Veridis Quo [color=7ea7d8]Age[/color]: 107 [color=7ea7d8]Race[/color]: Aasimar [color=7ea7d8]Class[/color]: Bard [color=7ea7d8]Biography[/color]: Veridis grew up thinking that he was just a normal human boy. Both his parents were human, albeit his father was a paladin and his mother was a lay sister, who often helped their church with whatever tasks needed. Veridis often worked alongside his mother in the church, sometimes lending a helping hand, but more often than not he was leading the other children. He did not bully the children as some would, even if he was taller than them. Instead, Veridis was friendly to the kids and used kind words, but wasn't afraid to speak up against ruffians or give a stern word to troublemakers. He was well-liked by most of the church for being a good child, though some felt he was too much of a goodie-goodie to be much fun. Much of that changed as he grew older. It first began when his father, a fairly mighty paladin and champion of the church, wanted to train his son to also become a paladin. Veridis was willing to learn from his father, who taught him the basic use of various weaponry such as swords, halberds, bows, and maces, however Veridis lacked the physique to make use of such weapons. While he was athletic and healthy, he was weaker than his mother when it came to using his strength. So instead he was trained to use his fineness, employing lighter weapons such as rapiers and daggers. This pleased his father well enough, but Veridis had no interest in becoming a paladin. While he had faith in Shelyn, their goddess, Veridis did not really want to seek out evil. He wanted the life of an bard. His mother and father had their doubts. While his mother was largely accepting, as art and music was one of the portfolios of Shelyn, his father felt that his son would be better served as a holy warrior of good than a traveling mistral. But Veridis was firm: while he was willing to fight the good fight, he would do so his own way. His father reluctant for the longest time, but ultimately accepted his son's decision. Using his connections, Veridis's father helped his son find a reputable Bard's College for his son to train. Thanking his mother and father, Veridis left his home to become a bard. But the Bard's College was just a stepping stone for his true passion: Adventure. Other: [hider=Spells] Spells known: 6 lvl.0 / 4 lvl.1 / 4 lvl.2 / 4 lvl.3 / 3 lvl.4 [hider=Level 0] Detect Magic - Detects spells and magic items within 60 ft. Read Magic - Read magic text from scrolls, spellbooks, and other sources. Prestidigitation - Performs minor tricks. Mending - Makes minor repairs on an object. Mage Hand - 5-pound telekinesis. Dancing Light - Creates torches or other lights. [/hider] [hider=Level 1] Expeditious Retreat - Your speed increases by 30 ft. Feather Fall - Objects or creatures fall slowly. Grease - Makes 10-ft. square or one object slippery. Identify - Determines properties of magic item. [/hider] [hider=Level 2] Alter Self - Assume form of a similar creature. Blindness/Deafness - Makes subject blind or deaf. Glitterdust - Blinds creatures, outlines invisible creatures. Tongues: Speak any language. [/hider] [hider=Level 3] Glibness - You gain +30 bonus on Bluff checks, and your lies can escape magical discernment. Good Hope - Subjects gain +2 on attack rolls, damage rolls, saves, and checks. Haste - One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves. Major Image - As silent image, plus sound, smell and thermal effects. [/hider] [hider=Level 4] Hold Monster - As hold person, but any creature. Invisibility (Greater) - As invisibility, but subject can attack and stay invisible. Secure Shelter - Creates sturdy cottage. [/hider][/hider]