[h2]Artorias the Abysswalker[/h2] Most of the enemies were defeated, making it a simple matter of clearing out the others before making progress on their mission here (such as finding out what the problem even was). Simple for them, at least; the world's normal inhabitants apparently relied ineffectively on advanced technology to combat the threat. One of the beasts' tongues wrapped around Artorias' shield, finding that budging the defence from his grasp was nigh impossible and setting itself up to have massive jaws clamp down, ripping the offending muscle off as Sif joined the knight on this side of the vehicle. The mutilated monster found its skull crushed by the weight of the shield it had so briefly tried to steal. Yet more found that the knight's reach was deceptively long, a sharp thrust turning into another broad arc clearing the space to Artorias' left--with the right covered by the wolf. With the majority of the enemies now (hopefully) disposed of and Sif and the two girls to mop anything left, the huge man walked back to the two completely, and unfortunately, normal humans to try and work out what was wrong with this world. The apparent overabundance of walking corpses? It was all they had to go off. "Doth thou know from where these abominations stem?" he asked, adopting the same mentality as with the Abyss: go to the heart of the problem and excise it from there.