[quote=VitaVitaAR] @Grey: Really, anything that shows exactly what you want works. [/quote] Okee dokee, let's get this sufficiently explained. Spatial Distortion can do only two things:[*]Temporarily alter the distance between points, and[/*][*]Temporarily alter the angles between points[/*] With that in mind, a practitioner can still use the ability for a fairly wide array of techniques including but not limited to:[*]Pull off roof-to-roof jumps without taking punishing hits to momentum/speed by altering the distance between the jumper and the desired landing zone[/*][*]Temporarily extend the length of the roof you just landed on to shave off momentum so you don't end up falling on your face or off the building when you try to stop[/*][*]Land on the ground without going splat after falling off the aforementioned building by shortening the distance of your fall.[/*][*]Reach hiding spots most opponents wouldn't even care to check or retreat effectively by shortening the distance between, say, that rooftop from earlier and the user.[/*][*]Dodge projectiles by altering your angle in relation to the source... or the projectile itself, if you're [i]really[/i] good.[/*][*]Absolutely screw with someone by changing their angles and distances of nearby landmarks. Constantly. And you probably have to be really good at it, better than the previously mentioned mid-flight projectile alteration, that's for sure.[/*] Did that work for you or help at all?