[quote=@TJByrum] I'd just like to know what the 'stats' are and how you plan on handling them. [/quote] We're not using an actual system, so I would say we don't really need numerical stats. Of course we'd have things like "Oh, my character can juggle and is a master glassblower", what they're good and bad at, but it's general, relative stuff. Hard numbers are only really useful for dice.