[list][*][u][b]Name[/b][/u]: Izisviel von Einzbern [*][u][b]Age[/b][/u]: Around 13. Not that this is a terribly relevant age for a homunculus... [*][u][b]Gender[/b][/u]: Female [*][hider=Appearance][img]http://i.imgur.com/VgE86QL.jpg[/img][/hider] [*][u][b]Personality[/b][/u]: If you wanted to isolate Izisviel's single biggest flaw, it would be vanity--looking like Justeaze is certainly enough basis for holding your appearance to be superior to the dross of humanity, even if it's too perfect and slightly uncanny. However, her pride in her family's achievements and superiority is considerably blunted by pragmatism; no matter how good they are, five failed wars and an unsuccessful attempt to shield the great grail teach that their reliance on trump cards--however great--and superior magecraft needs to be tempered with actual tactics. After all, the closest they came to victory was relying on an outside. Despite her calm and aloof appearance, Izisviel is actually quite hot-blooded... and being made for fighting makes her almost too eager to test herself and try risky tactics for the thrill. To be in a grail war, to have legendary heroes to measure against... it's a perfect opportunity, especially if she can summon a knight to teach her [i]more.[/i] [*][u][b]Skills[/b][/u]: A homunculus never intended to be left to fend for herself but expected to be embroiled in a conflict far more personally than others of her family, Izisviel has all the day-to-day skills of a particularly developed five year old. She makes up for this by having a working understanding of tactics more subtle than 'throw a Berserker at it' and a somewhat scary amount of skill for what appears to be such a slender girl when it comes to swinging that thing around. [*][u][b]Abilities[/b][/u]: As expected of an Einzbern homunculus, she's an alchemist. An extremely good one, which comes as no additional surprise to anyone with a half-functioning brain. Naturally, this includes a huge amount of skill in the particular art of... making homunculi, since it's anyone's guess if a single actually-human Einzbern continues to exist. It's also something that she's actually done, since who wants to stay in foreign countries completely on their own? She is also considerably more physically able than a normal human, with the ability to swing the slab of temple that Berserker used as an axe-sword like it [i]isn't[/i] an enormous chunk of masonry and more like it's a normal sabre. You'd think the axe-sword would be the most reinforced thing on her person, but it's actually the coat--she can handle offence well enough on the fly, so her coat's loaded with as many protections as she could squeeze onto the thing. Healing would waste time, after all... [*][u][b]Brief Backstory[/b][/u]: Originally intended to take part in the Sixth Grail War after substantial amounts of practice to avoid having yet another homunculus brutally killed before the war is even finished, Izisviel found herself instead taking part in the fighting to try and preserve the original Great Grail... unsuccessfully. Given that this involved dismantling the Great Grail and therefore more or less killing her ancestor, Izisviel has rather a lot against the people that did that. Existing in a listless state for years, as her only purpose and goal in life had rather abruptly been destroyed, Izisviel was extremely, extremely, displeased to hear that someone had recreated the Grail in Redrock... without her family's involvement. If the Grail functions, then they have quite obviously stolen what rightfully belongs to the Einzbern, and it is hr duty to take it back and win the war. If it has failed, then she just needs to shut it down and recover anything that should be dragged back to Germany. Having arrived with time to spare and [url=http://safebooru.org//images/1641/f3617bff8fd50ef7c28f3da377eacc54429a4b8d.jpg?1719190]her[/url] [url=http://safebooru.org//images/1600/10c72c1da54d0be586de046ece51ebcd5893c215.png?1675423]three[/url] [url=http://safebooru.org//images/573/dcc8fc3496646123c6530f04a69cff686e7555c0.png?575690]maids[/url], Izisviel has managed to secure a relatively nice house to stay in. Nowhere near the impressiveness of other properties that she's lived in, but it will do.[/list] [h2]Izisviel's Maids[/h2] [hider] [h3]Hydrangea[/h3] [img]http://safebooru.org//images/1641/f3617bff8fd50ef7c28f3da377eacc54429a4b8d.jpg[/img] [list][*][u]Personality:[/u] Hydrangea is earnest and work-focused, and considers her Master to be her entire world. With no interest in the world beyond Izisviel and her 'sisters', if somehow drawn into conversation with a stranger, or made to go outside, she is easily shocked and starts to get anxious. This stands in sharp contrast to her willingness to endure any level of pain and keep going for Izisviel's sake. [*][u]Skills:[/u] As a maid, her speciality is taking care of Izisviel directly, given the older homunculus's indifference to her own well-being and occasional clumsiness. If required to protect herself or anyone else, she is a remarkably accomplished fencer. [*][u]Abilities:[/u] Fast. Far too fast to be a human, stepping into the realms of the Servants the war is focused on. Unfortunately, her ability to utilise this speed is limited, as her unusual fragility means that her muscles and bones will break if she keeps moving without rest for too long. [/list] [h3]Cinquefoil[/h3] [img]http://safebooru.org//images/573/dcc8fc3496646123c6530f04a69cff686e7555c0.png?575690[/img] [list][*][u]Personality:[/u] Cinquefoil is cheerful and optimistic despite having spent time in conflict along with the others, and cares for Hydrangea and Lotus far more openly than they return the sentiment. Though the most willing to, say, go outside and buy food, she's been assessed as far too gullible and easily distracted to be trusted with such a task. All in all, she's not the brightest and despite her strength, is the worst of the three at guarding something. [*][u]Skills:[/u] Surprisingly good at housekeeping and laundry, but not to be trusted anywhere near a kitchen, Cinquefoil's ability to fight boils down to having the world's blade-heaviest halberd and actually knowing how to use it. [*][u]Abilities:[/u] Whilst Hydrangea is fast, Cinquefoil is strong, to the same degree. She also knows enough of reinforcement to prevent her weapon from shattering whenever used to attack, because repairing it is an utter pain. By far the most physically resilient of Izisviel's maids, she's got far more staying power than her sisters.[/list] [h3]Lotus[/h3] [img]http://safebooru.org//images/1600/10c72c1da54d0be586de046ece51ebcd5893c215.png?1675423[/img] [list][*][u]Personality:[/u] Lotus is seemingly caught in a state of perpetual irritation and is known to grumble even about doing things she likes--let alone admit that she cares for their odd 'family' of sorts. Yet despite this, when it comes to which of the three maids is most likely to talk to someone, it ends up being her: Hydrangea could barely manage a greeting, and Cinquefoil would spill far too many things. She's an oddly picky eater, which fortunately isn't a problem. [*][u]Skills:[/u] When it comes to the various tasks, Lotus does... the cooking. That's basically it, unless some sewing is needed to patch things up. Even when it comes to cooking, she needs something to stand on to make sure everything's in reach. [*][u]Abilities:[/u] As the oldest of the maids, Lotus was made with magecraft in mind--someone to assist Izisviel with creating the other two, as well as doing various minor tasks that would take her attention away from the fighting. She is, unsurprisingly, also an alchemist with considerable magical reserves. For the most part, her actions are to work on preparing a workshop, assisting with magic circles, and anything to do with bounded fields. Physically, she's the least threatening of all the maids. It comes with being only 123cm tall, and all of about nine years old.[/list] [/hider]