[center][h1][b]Kichirō's Spellbook[/b][/h1][/center] Kichirō's Spellbook consists of [color=00a99d]known spells[/color] and spells he has acquired and is currently studying. These are still yet unfamiliar and he is working toward understanding their use. These are [color=fff200]studying spells[/color]. [B][U][h3][color=f7941d]Spellbook:[/color][/h3][/U][/B] [B][I][COLOR=00a99d]Known Spells[/COLOR][/I][/B] [hider=Blessing of Healing][B][COLOR=00a99d]Blessing of Healing[/COLOR][/B] - Kichirō must be focused and within 10 feet of a wounded friend and heal a small amount of their wounds. There is no material component for this spell. Kichirō must utter or think "Sano" and focus upon the recipient of this healing spell. It is a low level spell which will stop bleeding, in some manner; maybe cauterizing the wound and restore breathing. The wound is still exposed and subject to infection. The reverse of this spell enables Kichirō to inflict a small amount of damage upon an enemy. Kichirō must utter or think the "Lanio" in order to inflict a small wound upon an enemy. The wound will ooze with blood and is subject to possible infection.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/b30422b7-fcbe-4457-9345-0a94882ae48d_zps83e445d7.jpg[/IMG] [hider=Blessing of Purity][B][I][COLOR=00a99d]Blessing of Purity[/COLOR][/i][/b] is a water spell which calls upon blessings of [i]Amaterasu[/i] to cleanse the target from any disease, illness, or poison. Amaterasu was the first sun. She was wife to Onnotangu (the first moon), the mother of the Kami, the mother of all of humanity, and chief of the Fortunes. This spell requires a material component consisting of a dried sunflower petal and a spoken word that Kichirō must utter, "Percuro Morbus Amaterasu." Kichirō must be undisturbed to cast this spell. It requires a full five minutes of focus for the spell to take effect. Then the recipient will need rest for a minimum of 12 hours to be free from the disease or illness.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/d6f07e20-ca4c-49d4-82b1-fa286988e591_zpse9b95889.jpg[/IMG] [hider=Breath of Suitengu][B][COLOR=00a99d]Breath of Suitengu[/COLOR][/B] is a water spell allowing Kichirō to make the target able to breathe water. Each person intending to breathe underwater must have a piece of Ocean Kelp. Kichirō then must utter the words, "Aquam Spirare" and the user will be able to breather underwater. The spell lasts for no more than two hours. At the conclusion of the two hours, the user must swim to the surface or suffer death by drowning. This is a one-time use only for the kelp. It cannot be used over and over again.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/bdc37f0f-1c88-4a49-94fd-ed0947c9a4da_zpsc114473f.jpg[/IMG] [hider=Calm Mind][B][COLOR=00a99d]Calm Mind[/COLOR][/B] This spell soothes the minds of those affected by fear, temporary insanity, confusion or other forms of mental distress. It also acts to slow the heart rate down to help the person regain control over their faculties. Kichirō must point at the intended friendly target and utter an incantation for this to work. This spell has no material component. Kichirō must look at the person he wishes to calm and utter or think, "Mulcerem Cor, Mulcerem Mens". Kichirō cannot cast this spell on himself and is vulnerable to fear or confusion spells.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/a8097ebc-8081-4a06-808c-acdaf69b778d_zpsd5b5d251.jpg[/IMG] [hider=Cross the Veil of Sleep][B][COLOR=00a99d]Cross the Veil of Sleep[/COLOR][/B] - Kichirō is able to send messages to others in the form of dreams. At the beginning of the casting, Kichirō names whom the message is intended. Kichirō must know the identity of the recipient. For example, Kichirō could send a dream to the governor of a province, even if he has never met the man, since there is only one governor of that province. However, he could not send a dream to the sake-maker of a village in that province, since there might be several sake makers in that village. The material component for this spell is to burn incense and Kichirō must inhale the aroma in order to cast this spell. Kichirō then must utter or think the words, "Intrare Somnium" in order to cast the spell. Upon completing the physical casting of the spell, Kichirō falls into a deep, trance-like sleep. At this point, his spirit leaves his body and travels instantly to the recipient. Thereupon, Kichirō is able to enter the dreams of the recipient and deliver his message unless the recipient is magically protected from spirits. If the recipient is awake when the spell is cast, Kichirō can choose to remain in his trance-like sleep until the recipient goes to sleep or he can choose to cancel the spell. Kichirō does not learn anything about the current activities or whereabouts of the recipient, only whether he is asleep or awake. Once Kichirō enters the dreams of the recipient, he can deliver a message of any length desired which the recipient remembers perfectly upon awakening. The communication is one way--the recipient cannot offer information or ask questions of Kichirō. Neither can Kichirō gain any information by observing dreams of the recipient. Once the message is delivered, Kichirō's spirit returns instantly to his body. If the body is disturbed in any way while using this spell, Kichirō's spirit becomes lost. The body remains in its comatose state until some means is found to rejoin Kichirō's spirit with his body, such as a [i]restore kami[/i]spell. The reverse of this spell, [i]nightmare[/i] allows Kichirō to send a hideous and unsettling vision to his victim. The identity of the victim must be known as stated above and the victim must be asleep. The nightmare prevents restful sleep and can cause damage. Since the victim is unable to sleep, he is fatigued as if he had not had the night's sleep and is unable to focus on spells (if a caster).[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/bd161d44-48d6-441d-8596-794e69a7c2df_zps5534d2b1.jpg[/IMG][IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/b588a582-8fc3-4c64-b04a-cb46cd2b7d17_zps529bef33.jpg[/IMG] [hider=Detect Taint][B][COLOR=00a99d]Detect Taint[/COLOR][/B] is a water spell which allows Kichirō to sense the presence of Shadowland's Taint. Taint is the process of physical and mental corruption gained by entering or associating with the Shadowlands, oni, or the practice of maho, or blood magic. The taint is a physical manifestation of Jigoku's hold on the mortal realm. Possession of a small piece of jade is required for the protection from the harmful effects of Taint. Kichirō only need utter or think, "Corruptionem" to sense the presence of Taint. There is no material component. The spell will tell Kichirō if there is any Shadowland's Taint within a hundred feet of his location. He won't know in what direction, how far, or in what quantity, but that it is present.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/9db41df6-d246-44a8-a183-511f2395c21f_zpsf74a80b2.jpg[/IMG] [hider=Ebbing Strength][B][COLOR=00a99d]Ebbing Strength[/COLOR][/B] is a water spell that allows Kichirō to sap the strength of a victim, strengthening a second target including self. The material component for this spell is a Cherry blossom flower petal. Kichirō must focus on the target and think of the recipient of the spell while uttering or thinking "Sakura" for this spell to work. The effects of this spell last for one hour.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/3fd1492e-5f9f-40aa-a543-87127cb170e0_zpsf4244561.jpg[/IMG] [hider=Fortunes Turn][B][COLOR=00a99d]Fortunes Turn[/COLOR][/B] is a water spell which allows Kichirō to divert a projectile. When Kichirō or one of his allies who happen to be standing within 10 feet of Kichirō, he can cast this spell by uttering or thinking "Defendite Oblecto". This spell will cause one to three projectiles to fall harmlessly to the ground. This is an instantaneous spell. It does not remain in effect like a shield spell. It is cast for a specific threat, has an effect and is spent. If there are successive incoming missile threats, Kichirō would have to repeatedly cast this spell for each attacking missile.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/3fd1492e-5f9f-40aa-a543-87127cb170e0_zpsf4244561.jpg[/IMG] [hider=Freedom of Water][B][COLOR=00a99d]Freedom of Water[/COLOR][/B] is a water spell which allows Kichirō to free the target from any temporary paralysis or related magic. Kichirō must utter or think the following words, "Saliva Libertatus" and then spit upon the intended target. Kichirō's saliva is the material component that will free the target from paralysis or immobilizing spell. This is an instantaneous spell and does not protect the target against future immobilizing spells.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/fe860d40-b34b-44c9-9b4c-0488b5317de7_zpscc6db806.jpg[/IMG] [hider=Gift of the Kami][B][COLOR=00a99d]Gift of the Kami[/COLOR][/B] is a water spell which allows Kichirō to encourage the target enhancing his abilities in combat. There is no material component for this spell. Kichirō must think about the recipient who must also be standing in his line of sight and utter or think the words, "Optimal Peritias" for it to take effect. The recipient hears the voice of someone he or she loves telling them they are the greatest at whatever they do inside their head. These words, make them feel wonderful inside and their abilities are heightened to where they perform slightly better than they have ever performed in their life. When the exhibition of skill is over, the recipient will be very proud of their accomplishment and be struck with awe by their worthy conduct. The spell lasts for one half hour and does not need to remain in visual contact with Kichirō for it to remain in effect. The recipient is very pleased with him or herself.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/3db88d0f-2467-4f83-b82c-78836e788149_zps68e8377a.jpg[/IMG] [hider=Hands of the Tide][B][COLOR=00a99d]Hands of the Tide[/COLOR][/B] is a water spell allowing Kichirō to alter the positions of any creatures within the area of effect, teleporting them to a new positions. Kichirō can cast this spell on any human or creature that is within a hundred yards of his location. This spell can affect two to ten people or creatures at one time. There is no material component. Kichirō must utter or think "Concio Portage" while focusing on those individuals who are displacing. If only two persons are affected, then the spell will have one person swap places with the other. If the spell is affecting ten people. Five people who are in close proximity of one another will swap places with five different creatures or people who are all standing in proximity of one another. This is an instantaneous spell that has no residual effects.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/259168a5-97ac-4e84-9477-ca1105857f5f_zps7f6ef120.jpg[/IMG] [hider=The Inner Ocean][B][COLOR=00a99d]The Inner Ocean[/COLOR][/B] is a water spell allowing Kichirō to become living water for a brief time. The material component for this spell is Ocean Kelp. Kichirō must insert the kelp in his mouth and think, "Aquam Vivam". Upon uttering or thinking these words, he becomes water. Any objects aimed at him, will pass harmlessly through him including fists and swords. He can travel at an advanced rate of speed along bodies of water like rivers, lakes or oceans while in this form. The spell lasts for no more than two hours and can be canceled sooner if Kichirō desires.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/5e57c703-67d7-439d-b3c5-d801fb865810_zps6bca5b88.jpg[/IMG] [hider=Kharma][B][COLOR=00a99d]Kharma[/COLOR][/B] is a water spell which allows Kichirō to encourage the Fortunesto to intervene on behalf of the target, begging that his soul be restored and new life granted. A soul somewhere else in Rokugan awakened to the fact that he was in actuality a reincarnation of the character, and was drawn to fulfill the target's destiny. The fortunesto or the Seven Fortunes existed before Kami fell to Rokugan. The Tribe of Isawa worshipped them, and they in return protected the Tribe and kept the practice of blood magic, maho, safe. When the Kami Shiba saw the Seven were not wicked gods, he begged Hantei to beseech their mother Amaterasu to accept the Seven Fortunes among their pantheon and greet the Isawa as allies. She agreed, but only as long as the Seven Fortunes always watched over her mortal children of Rokugan. In spreading themselves over so wide a populace, the Fortunes could no longer keep the blood magic free of Jigoku's touch as they once had. The legends said the Seven Fortunes of Good Luck rode through the sky on a golden chariot that bestowed good luck on whoever saw it. Other said they were inside a boat. The Fortunes had both a peaceful and a wrathful aspect. The peaceful aspect was that of a large, pleasantly smiling figure sitting on a pillow. The wrathful aspect was pictured with black skin, flam¬ing eyes and fangs, often swinging a sword. [u]The Seven Fortunes of Rokugan are:[/u] [b]Benten[/b] - Fortune of Romantic Love [b]Bishamon[/b] - Fortune of Strength [b]Daikoku[/b] - Fortune of Wealth [b]Ebisu[/b] - Fortune of Honest Work [b]Fukurokujin[/b] - Fortune of Wisdom and Mercy [b]Hotei[/b] - Fortune of Contentment [b]Jurojin[/b] - Fortune of Longevity In order to cast this spell, Kichirō sacrifices a large portion of his Ki. He must draw a seven pointed star in the earth and place the body in the center of the star. On each point is a lit candle and incense is burned to attract the Seven Fortunes and the Kami. Kichirō enters a deep meditative state and prays to the Seven forunes of Rokugan for their intervention. Depending on the Seven Fortunes, the spell may take ten minutes or ten hours. Once the spell is cast and the targeted character has resurrected, he will be extremely exhausted and must sleep a minimum of 12 hours. Kichirō also will be depleted of his Ki and physically exhausted. Kichirō will require sleep and a chance to meditate. The corpse that this spell is cast upon must be located and cast no more than 12 hours after the time the Kami left the body. Otherwise, the Kami will have crossed over and will not return to its body.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/d34f7d28-bf8a-4968-beb7-c38afca2caff_zps0b668060.jpg[/IMG] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/56d4fa1b-f906-48dd-a2a8-32ccf2ab99a7_zps6acc3be6.jpg[/IMG] [hider=Kingdom Beneath the Sea][B][COLOR=00a99d]Kingdom Beneath the Sea[/COLOR][/B] is a water spell which allows Kichirō to call upon the relatives of Shiba's wife, the ningyo. A group could walk into the sea at any point along its coastline and emerge at any other point along Rokugan's coast. The Ningyo, or merpeople, are one of the Five Races that ruled the world that became Rokugan after the Great Sleep of the Naga. They are connected with the Water Element. Ocean Kelp is inserted into the mouths by each member of the party who all hold hands while Kichirō utters or thinks, "Ningyo Sub Aqua Viatores". By his lead, the group walks into the water and re-emerges from the water at a destination the group imagines in their mind. If they all cannot agree upon the same place, the spell will deposit the group at a midpoint between any discord in destinations. It is best if the party all agree upon where to end up.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/d50d7322-8aa1-496a-a03f-c0e680d1639b_zpsf62360a9.jpg[/IMG] [hider=Mend the Spirit][B][COLOR=00a99d]Mend the Spirit[/COLOR][/B] is a water spell which allows Kichirō to dispel any magical effect from the target. This spell works on inanimate objects that have been cursed or magically enchanted. Kichirō must hold or place his hand upon the ojbect and utter or think "Obigo Magus" for this spell to work. The spell is instantaneous and will not prevent future spells being cast upon the item. Once the spell is removed, it is gone permanently unless someone recasts the spell.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/d7fda188-d3f0-4378-acca-735f70ad472c_zps0b1a5659.jpg[/IMG] [hider=Minor Blessing of Inari][B][COLOR=00a99d]Minor Blessing of Inari[/COLOR][/B] is a water spell which allows Kichirō to make contaminated food or water suitable for eating or drinking. Kichirō must use water that has been blessed by Inari which is lightly sprinkled on teh contaminated food or water to make it potable or safe for human consumption. In order to Bless the water, Kichirō must utter a simple prayer to Inari over the water. Inari then gives his blessing to the water which can be sprayed over contaminated food and water to make it pure again. [B][I][U]The simple prayer:[/U][/I][/B] "Inari, fortune of rice, your gift of water brings life and freshness to the earth; it washes away our corruption and brings us eternal life. I beseech thee now to bless this water, and to give us your protection. Renew the living spring of your life within us and protect us in spirit and body, that we may be free from corruption and come into your presence to receive your blessings."[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/f60bef36-59d9-4c6b-a07b-22abe66dc6a8_zps36206743.jpg[/IMG] [hider=Minor Blessing of Purity][B][COLOR=00a99d]Minor Blessing of Purity[/COLOR][/B] is a water spell which allows Kichirō to make the target immune to poison. Kichirō requires the bead-like flower bud from a Lily of the Valley to cast this spell. He will utter or think, "Venenum Immunitatem" which consumes the flower bud and makes the Kichirō's target immune to poison for two hours. One flower bud is required per target spell is cast at.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/649c522c-f53b-4596-a708-0f8f902bf32d_zpsa5757a69.jpg[/IMG] [hider=Moment of Peace][B][COLOR=00a99d]Moment of Peace[/COLOR][/B] is a water spell which allows Kichirō to heal wounds by touching the living being. The Material Component for this spell is the small green pea like fruit that grows on a Hackberry tree, found abundant in the mountains to the north and west of Rokugan. Kichirō uses a powdered version of the hackberry pea which is sprinkled on the wounded target. Kichirō then utters the words, "Consano Vulnus" to effect the spell. The spell will close open wounds and leave them closed to infection, restore the circulatory system to function properly and restore consciousness. The target is exhausted and must rest for a few hours after the spell is cast. Kichirō also must rest to regain lost Ki from casting this spell. He can cast this spell twice before he is thoroughly depleted of Ki.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/465faea1-9b99-48e3-a606-d81b6f76ec81_zps4ea566b0.jpg[/IMG] [hider=Osakus Lifeblood][B][COLOR=00a99d]Osaku's Lifeblood[/COLOR][/B] is a water spell allowing Kichirō to summon an immense vertical barrier of turbulent water, barring all movement through the wall. With a piece of jade in his possession and his Bō stick held in both hands over his head, Kichirō can summon a vertical barrier of turbulent water over forty meters in height and forty meters in width or the dimensions of the space they are in if smaller. Kichirō must call to Suitengu in these words, "Suitengu Impervius Moerus Lympha". Upon completing the last syllable of the spell, Kichirō then stabs the earth with his Bō stick and drops to one knee with his right hand flat on the ground palm down. The vertical barrier of turbulent water rises up out of the ground at a distance of 10 meters from Kichirō and lasts for two hours. At the end of this time, the spell can be recast or the water will simply fall and saturate the earth.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/ce37c8f1-4286-4271-857a-5e496de08ce6_zps1f3e71b5.jpg[/IMG] [hider=Path to Inner Peace][B][COLOR=00a99d]Path to Inner Peace[/COLOR][/B] is a water spell allowing Kichirō to use his own energy to heal. With a jade in his possession, Kichirō can cast this spell by uttering or thinking, "Pax Medeor" and placing is hands upon the wounded target. The spell will close open wounds and leave them closed to infection, restore the circulatory system to function properly and restore consciousness. The target is exhausted and must rest for a few hours after the spell is cast. Depending upon the seriousness of the wounds of the target, Kichirō will be severely depleted physically and must sleep to regain his health and Ki. There is no material component. Kichirō's own Kami is the source of the healing power.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/6c7c0a62-a6d3-445d-8217-007103159aae_zpsf6bc0293.jpg[/IMG] [hider=Reflective Pool][B][COLOR=00a99d]Reflective Pool[/COLOR][/B] is a water spell allowing Kichirō to observe any area that he was familiar with, looking in a pool of still water. Kichirō can use any vessel or damned portion of a stream where the water is perfectly still; without ripples for this spell. He places three drops of Seaweed Extract into the stillwater and utters or thinks the words, "Placidum Aqua Revelare..." and names the location he is looking for. The spell will then show a current scene of any location in the world (Rokugan) that Kichirō has visited. The spell will last as long as Kichirō needs it to last and can be visible to all who see the water while the spell is active. It resembles the appearance of moving pictures in real time.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/dbbb8df6-e386-4812-a643-64d9242646a1_zps39377719.jpg[/IMG] [hider=Stand Against the Waves][B][COLOR=00a99d]Stand Against the Waves[/COLOR][/B] is a water spell which allows Kichirō to grant the target additional speed during combat, so he would perform several attacks while his enemies are still striking the first. The material component for this spell is dried pig's gall bladder crushed into a fine powder form. Kichirō blows a pinch of powder at his target and utters or thinks, "Amplio Peritea". The spell cast is instantaneous and imbues the recipient with the ability for time to appear as though it is slowing down for them. They can react to a swing or an attack four times faster and execute three attacks and/or defensive moves upon an opponent before their opponent can make one. The beneficial effects of this spell last for half an hour and when the spell wears off the recipient exhausted. Kichirō can recast the spell for an additional half hour, but most humans won't be able to sustain more than an hour fighting and moving at this enhanced level. The recipient would collapse into a long sleep once the effects wear off.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/f56a0445-2716-4ff4-92c0-3c75e2eca6d4_zpsc5e2e03e.jpg[/IMG] [hider=Strength of the Thunders][B][COLOR=00a99d]Strength of the Thunders[/COLOR][/B] is a water spell allowing Kichirō to double the height of the target, making him a giant. There is no material component for this spell. Kichirō need only utter or think the words, "Homo Grandis" while holding his Bō Stick over his head with both hands. He then taps the recipient about the torso with the staff and the recipient will grow to twice their size. A man of 6' would quickly grow to 12' in height. Their clothing is equally enchanted and stretches to accommodate for the new size. The spell lasts for two hours or when Kichirō cancels it and the fabric will retract with the spell in reduction. Although the spell does take into consideration for armor which is assumed to be the recipients clothing, it does not make weapons grow with him or her. They will remain the same size.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/81cccdfa-390c-4b6f-84a5-b68734367566_zps4c3fe70e.jpg[/IMG] [hider=Strike of Flowing Waters][B][COLOR=00a99d]Strike of Flowing Waters[/COLOR][/B] is a water spell allowing Kichirō to bestow the power of the swiftly flowing river, so the target's attacks flow through and around armor. increases chance to hit and damage; negating effects of armor. Kichirō can apply this spell in two manners. The first is to place three drops of Seaweed extract upon the friend's weapon to imbue it temporarily with this spell for up to two hours. Kichirō must also utter, "Peto Vere Secta" while placing the drops on the weapon. The second method involves placing the three drops of Seaweed extract upon the friend's tongue and uttering or thinking, "Peto Vere Secta" to temporarily imbue the friend with the ability to always strike his opponent where his armor is not protecting him/her regardless of weapon used. The Seaweed Extract has a foul bitter taste and has been known to cause a few to vomit from its terrible after taste.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/733baf66-45a3-4153-aba4-f47664ab59ad_zps28240fd8.jpg[/IMG] [hider=Suitengus Surge][B][COLOR=00a99d]Suitengu's Surge[/COLOR][/B] is a water spell allowing Kichirō to cast a ray of lethargy-inducing energy which numbs the reflexes of the target. The material component for this spell is dried puffer fish liver crushed to a powder form. Kichirō must utter or think "Relaxo Non Illud Faciunt" while focusing on the target of this spell, then blow a pinch of powdered puffer fish liver at him/her. The powder does not need to reach the target, just blown in the general direction. The target will feel as though they are enduring one of the worst hangovers of their lives. Their will to continue depletes to nothing. The natural instinct for self preservation is seriously degraded. The weight of their weapons feels like four times heavier than normal. The effects of this spell only last five minutes at best, but can provide sufficient time for an ally to subdue an opponent. Every application to the same target gets progressively shorter duration of effect. A second application of this spell would only last two and a half minutes and a third application would last one minute and fifteen seconds.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/60014f78-5806-49c6-b3a9-a7056f230632_zps9bfcbafd.jpg[/IMG] [hider=Summon Water][B][COLOR=00a99d]Summon Water[/COLOR][/B] is a water spell allowing Kichirō to create a small amount of water. 1/2 to 1 gallon of water is created. The material component for this spell is ocean kelp. Kichirō will hold one leaf of ocean kelp in the palm of his hand and utter or think, "Procudo Aqua" and a 1/2 to 1 gallon skin of water will appear in Kichirō's hand. The ocean kelp is consumed during this spell. It is an instantaneous spell and would need to be recast for additional supplies of water. The water is fresh and free of any impurities. Why, it just might be the best damn tasting water a person has ever had.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/6e3a794d-6c12-45f4-ade2-a89492e2e8a4_zpsd051a4b8.jpg[/IMG] [hider=Sympathetic Energies][B][COLOR=00a99d]Sympathetic Energies[/COLOR][/B] is a water spell which might transfer any one existing spell effect from Kichirō to a willing target. It is very useful, as the target could be affected by spells that would otherwise only affect Kichirō. Kichirō first must be under a spell he has cast upon himself and then targets a someone with a pointed finger uttering or thinking the words, "Tralatio Habitus Super..." (name the person targeted for spell). Whatever spell is transferred will leave Kichirō and now be upon the target. The spell effects and endurance will remain the same for the target as they were for Kichirō.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/91784a59-03a9-426a-9757-7bb47239a831_zps3779003d.jpg[/IMG] [hider=Tides of Battle][B][COLOR=00a99d]Tides of Battle[/COLOR][/B] is a water spell allowing Kichirō to excite the local kami to assist his army (party) and carry it to victory, enhancing the abilities of each individual. Kichirō must smoke a special herb that is intoxicating to breath while uttering or thinking, "Kamis, Roboro Nostrum Impetus" (attack) or "Kamis Robor Nostrum Defensa" (Defense). It may take the spirits several minutes to come to the side of the friends, but when they do, they bring zeal and vigor in their attack and/or defense. All friends/allies of Kichirō who are within fifty feet of him will feel the effects of this spell by imbuing the party with the ability for time to appear as though it is slowing down for all of them. They can react to a swing or an attack four times faster and execute three attacks and/or defensive moves upon an opponent before their opponent can make one. The beneficial effects of this spell last for an hour. Meanwhile, Kichirō's reaction time degrades by 50% and everything is wonderful. He is very happy and sees many pretty colors. He no longer feels pain or worry in the world. The intoxicating fumes of the herb will wear off in a few hours. Another side effect is that Kichirō will be hungry.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/da57c864-2cff-4290-8849-472b9a929bfc_zps381c3608.jpg[/IMG] [hider=Torrential Rain][B][COLOR=00a99d]Torrential Rain[/COLOR][/B] is a water spell which causes a significant downpour of rain. Ocean kelp is the material component for this spell. Kichirō can cast this spell by calling upon Suitengu with the kelp in the palm of his hand. Kichirō utters, "Suitengu Etesia Aqua". Suitenga will comply with the request and make a torrential downpour of rain to unleash over a one-square kilometer area centered on Kichirō for twenty minutes. The ocean kelp is consumed during this spell.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/22bdfa2d-2d33-4fd3-94a7-86e3cf911d01_zpsfd48936e.jpg[/IMG] [hider=Walking Upon the Waves][B][COLOR=00a99d]Walking Upon the Waves[/COLOR][/B] is a water spell allowing Kichirō to transmute the target, with the ability to tread on any liquid as if it were firm ground.There are two material components for this spell. The first is that each targeted member must carry a small piece of jade on their person. This is to insure they are each pure. The second is three drops of Seaweed Extract placed on the target's tongue. Kichirō then utters or thinks the words, "Vecto Super Aqua" to all persons carrying the jade and with three drops of seaweed extract on their tongue. Once cast, all targeted members can walk across any liquid surface as though they were treading on solid ground. The spell will last for one hour or when Kichirō cancels the spell. If Kichirō should be rendered unconscious during the use of this spell, the spell is canceled and everyone under its effect will fall into the liquid.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/e5eab9eb-4786-4a51-9ec1-7ca81705d8d8_zpsa4494b35.jpg[/IMG] [hider=Wall of Bamboo][B][COLOR=00a99d]Wall of Bamboo[/COLOR][/B] is a water spell which creates a wall of dense bamboo, to magically spring up. The material component for this spell is a splinter of bamboo. Kichirō holds his Bō Stick in his left hand and the splinter of bamboo in his right hand. He utters or thinks the words, "Dellium Moerus Fio". The words should be uttered repeatedly until the wall emerges. It may take two to three minutes for the wall to appear. When it does, a wall of bamboo two feet thick appears towering twenty meters in height and fifty meters wide appears before Kichirō approximately fifty meters in front of him. The dimensions of the wall may be smaller if he is casting inside an enclosed space. An opponent would either have to move around this obstacle or cut their way through it to bypass. the bamboo splinter is consumed during the casting of this spell.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/03c91604-1de9-4257-91de-30fd75e0627e_zps38711baf.jpg[/IMG] [hider=Wisdom and Clarity][B][COLOR=00a99d]Wisdom and Clarity[/COLOR][/B] is a water spell allowing Kichirō to read at twice normal speed and remember everything he read. Kichirō must place three drops of Seaweed extract upon his tongue and utter or think, "Sapientia et Claror" to cast this beneficial spell solely upon himself for two hours. Kichirō will retain all of what he reads with perfect clarity. This spell does not work in reading his own spell book and/or in learning new spells.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/181931d3-8d49-4d80-8f68-63de90151ef5_zps5167041f.jpg[/IMG] [hider=Yukis Touch][B][COLOR=00a99d]Yuki's Touch[/COLOR][/B] is a water spell allowing Kichirō to cause a body of water to freeze in a way of his choosing, forming ice shapes. The material component for this spell is a white rose petal. Kichirō must hold the rose petal in hand and drop it into the water as he utters or thinks, "Aqua ad Gelu, Ponte Transire". Upon casting the spell, the rose petal is lost and the body of water, regardless of the current temperature will turn completely into ice for up to one hour or when Kichirō cancels the spell. The area of effect is never more than that with which is needed. Kichirō could never turn an entire lake, Sea or Ocean into ice; a path across a river, pond or stream would be sufficient.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/181931d3-8d49-4d80-8f68-63de90151ef5_zps5167041f.jpg[/IMG] [B][u][color=fff200]Current spells studying[/color][/U] (Additional Spells may be added by Kichirō as they are encountered in a campaign or RP thread. Once Kichirō feels comfortable with a spell, acquring confidence with his casting ability it will be moved to the Known spells list above. But that will only happen after he has had some unforseen accidents or mishaps.)[/B] [hider=Crushing Waves][B][COLOR=fff200]Crushing Waves[/COLOR][/B] is a water spell which forms a rough wave that crushes the shugenja's enemies. The wave wells up from the ground, rushing to crash upon an opponent with incredible speed and force. With a piece of jade in his possession and his Bō stick held in both hands over his head, Kichirō can summon a wave of turbulent water up to twenty meters in height to rise up out of the ground. Kichirō must call to Suitengu in these words, "Suitengu Impervius Unda Procella Lympha". Upon completing the last syllable of the spell, Kichirō then thrusts forward with his Bō stick and immediately spins the stick into an overhead downward attacking slash movement into the earth. The crashing wave of turbulent water rises up out of the ground at a distance of 20 - 40 meters from Kichirō and immediately crashes down upon all enemies nearby. The crashing wave will sweep away any person caught in it regardless of friend or foe. It is imperative that Kichirō be careful not to employ it too close to his friends. The crashing wave will have the same effect on his targets as it would if they were attempting to surf in the ocean and were knocked off their boards; a few may drown, a few may be knocked unconscious or none at all, but they all will be gasping for air, panting and disoriented when the water begins to dissipate.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/f4e1dcc9-57b0-4ed0-b586-7c13ed720e21_zpsc91c4a29.jpg[/IMG] [hider=Heart of Mortality][B][COLOR=fff200]Heart of Mortality[/COLOR][/B] is a water spell allowing Kichirō to create a bond between Kichirō and any one willing target. Kichirō would know where the target is, and could cast any spell on him if the distance is less than a mile. If the distance exceeds a mile the spell will instantly break. To create this bond, Kichirō and the target must both expose a fresh wound enough to draw a small sample of blood. Kichirō then mixes the drops of blood together and utters or thinks, "Sanguis Vincuilum". This spell links Kichirō and the target together as one. They cannot know each other's thoughts or control each other's motor abilities, but now Kichirō can cast spells upon his binding at a range up to one mile away instead of the limits prescribed in the spellbook. Most of these call for the target to be within fifty or a hundred feet. This spell will last up to six hours and cannot be canceled by Kichirō.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/0169840d-5201-469b-b7f5-1ae830cf6ba6_zps8cdf4976.jpg[/IMG] [hider=Regrow the Wound][B][COLOR=fff200]Regrow the Wound[/COLOR][/B] is a water spell allowing Kichirō through physical contact to heal the wounds of the target until he has no further injuries. There is no Material Component for this spell. Kichirō utters or thinks the words, "Inari, Traductio Per Mea Venas! Sana Hic Kami!" repeatedly to effect the spell. The spell will close open wounds and leave them closed to infection, restore the circulatory system to function properly and restore consciousness. The target is invigorated after the spell is cast. Kichirō must rest to regain lost Ki from casting this spell. He can cast this spell ten times before he is thoroughly depleted of Ki. It may take up to one hour of casting to heal certain individuals of their wounds depending upon how serious they are.[/hider] [img]https://i.imgur.com/vJY2sxo.png[/img] [hider=Remove Blindness/Deafness][B][COLOR=fff200]Remove Blindness/Deafness[/COLOR][/B] is a water spell allowing Kichirō to cure blindness or deafness. Kichirō will add three drops of Seaweed Extract to a bowl of mud. He then must bless the mixture as if he were blessing water. Smear the mud over the target's eyes and/or ears to completely conceal the flesh. Next, Kichirō will utter or think the following words, "Sanatio Oculus" (cure vision) or "Sanatio Aures" (cure deafness). The casting time of this spell takes a half hour after the spell has been cast. Any attempt to remove the mud or open the eyes prior to this time, will reverse or negate the effects.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/253152c4-cb2d-430d-a309-dd689f2b7005_zps9f086e85.jpg[/IMG] [hider=The Ride Through the Night][B][COLOR=fff200]The Ride Through the Night[/COLOR][/B] is a water spell allowing a target horse to run at a gallop for the duration of the spell or until dawn. It does not need food, water, or rest. The material component for this spell is Hackberry Fruit powder mixed with Seaweed Extract in water. Kichirō utters or thinks the words, "Equus Optimal Peritias" while focusing on the bowl of water which includes the Seaweed Extract and Hackberry Fruit Powder. The recipient horse will drink the water, when it is ready and is then imbued with the ability run straight through the night without fatique. In the morning, when the ride is complete, the spell is broken, the horse is relaxed and rested, but is no longer enhanced in any way. The problem with this spell, is that some horses may not want to drink the water if it smells bad or they are not thirsty. This could delay a trip.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/a6778de3-3a1d-4850-bae2-018c300eb7aa_zpsc54c398b.jpg[/IMG] [hider=Ring of Water][B][COLOR=fff200]Ring of Water[/COLOR][/B] is a water spell allowing Kichirō to make a mystical dome tracing the water kanji in the air, radiating pale blue light. Those inside the dome are heartened and bestowed with teleportation abilities. The dome moves along with Kichirō. [center][IMG]http://i301.photobucket.com/albums/nn77/proberge82/WaterKanji_zps7c5d7f42-1_zps611a3cbe.jpg[/IMG][/center] Kichirō holds a Lily of the Valley flower bud (pea-like) in his right hand and his Bō Stick in his left hand. He then draws the water kanji, as depicted above in the air repeatedly while uttering or thinking, "Portage Repostus Locus". This will create the radiating pale blue dome which is approximately ten feet in diameter, so make your buddy smile. Once the group is ready to move, Kichirō must then utter, "Conduco" while thinking of the destination. The spell is instantaneous and all persons inside the blue sphere will arrive at the destination unharmed and in the same condition they left. If a person is half in or half out of the sphere, they will still be able to teleport to the new location without problem.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/74f1426e-3aad-42ca-bb34-56af98599dca_zpse81bc28a.jpg[/IMG] [hider=Summon Water Spirit][B][COLOR=fff200]Summon Water Spirit[/COLOR][/B] is a water spell allowing Kichirō to summon a small Water spirit which obeys Kichirō's commands. Kichirō must have a piced of jade in his possession and needs a Lotus Petal to cast this spell. He utters or thinks, "Nympha Adsignatos Surge". When the spell is cast, a bright light erupts from the ground next to Kichirō. A well spring pops up into the air with water surrounded by a mystical cloud. Within sixty seconds, the cloudy vapor takes on the shape and appearance of a large human man standing just under seven feet in height. It has no real definition; with swirling limbs and body outline. A light blue hue surrounds the spirit or kami. The water spirit will protect Kichirō during combat by placing a barrier of rushing water in front of any hostile combatant attempting to get near him. The Kami also deflects any missiles hurled at Kichirō. The water spirit's weakness is fire and earth. Earth based weapon, will slow the Kami down into a sludge until it cannot stand anymore. Then it melts back into the earth. Fire magic will make it steam and evaporate. Air and void have no effect upon the kami. When Kichirō is not in combat, the kami can carry up to three hundred pounds worth of encumbrance and keep up with the party. It does not complain. If the Kami is encumbered and a battle erupts; it is needed to protect its master, the kami will drop its burden and perform its assigned tasks. Kichirō can dispel the Kami whenever he wishes.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/59e1aad6-8410-4e39-bfeb-4be79a753c20_zpsc88eef0a.jpg[/IMG] [hider=Symbol of Water][B][COLOR=fff200]Symbol of Water[/COLOR][/B] is a spell hard to perform, even harder to cast on a summoned object, but burns fear into all nearby. This spell requires a serious level of focus and concentration. Kichirō must not be distracted when casting this spell. He must also have a piece of jade in his possession to cast this. This spell requires Kichirō to make a request to Jigoku, god of evil. It is contrary to his teachings and thus far, Kichirō has feared attempting to study this spell. He does not know why he has not shredded it from his book. The jade protects Kichirō from being consumed by Jigoku, but any conversation with the evil kami can only lead to pain and suffering. To cast this spell, Kichirō must utter or think, "Jigoku, Compleo Timor" with extended arms and fingers, while focusing on the individual or group of individuals targeted directly in front of him. Violet colored sparks will emanate from Kichirō's finger tips and strike those targets standing within Kichirō's forward sixty degree point of view. The Spell will only affect up to ten creatures. They will all view Kichirō as the most horrific and terrifying beast they have ever seen. It will cause them to do whatever it takes to get away from Kichirō. They are deathly afraid of him and must run away. They have no conscious desire to remain if they ever did and can only run away. The spell does wear off in an hour, but every time they see Kichirō they can only feel a slight angst towards him as though he were evil. They can never trust Kichirō if the situation ever changes. As for Kichirō, he will lose one point of Honor when using this spell. As the saying goes, "One aw shit, ruins a thousand attaboys."[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/24152a98-f8e7-4f86-a43d-d743564e3a0d_zps85b7e347.jpg[/IMG] [hider=When Two Become One][B][COLOR=fff200]When Two Become One[/COLOR][/B] is a water spell which merges the spirits of a mount (horse) and its rider. The rider controlls the body of the horse as if it were his own. The rider can attack with the horse's hooves. The Material component for this spell is a Lotus flower petal with three drops of Seaweed extract placed on top. The flower petal is placed in the hands of the rider who must stare into the horse's eyes. The eyes are the window to the beast's soul. Kichirō will utter or think, "Homo Bestia Unum". The horse and rider must stare into each other's eyes for several seconds up to thirty for the spell to take effect. Slowly elements of both spirits will cross over and intermingle within both corporeal life forms. When the spell is cast, the horse and the rider are truly one mind, body and soul. The rider can feel the strength of the horses limbs, controlling their movement from his own mind. He can use the horse's hooves as weapons if necessary. It is a thrilling feeling to run like a horse and be one with the animal. If the beast dies during a conflict, the connection between man and beast is lost, but the rider is deeply saddened. He has just lost a very close sibling. If the rider dies during combat, the beast also terminates. The horse cannot survive without its rider. This connection can only be severed by a qualified shugenja. To sever the connection, Kichirō places another Lotus petal treated with three drops of seaweed extract into the rider's hand. The rider and beast stare into each other's eyes and Kichirō utters or thinks, "Homo Bestia Divido". The separation lasts up to one full minute. The two cannot break their stare even if they wanted to. They are now locked into each other's eyes. Both rider and horse experience excruciating pain throughout their entire body like their exoskeletal system is being ripped from their body. It is a very painful ordeal. Once the separation is complete, both man and beast are exhausted and must rest before moving on. For the rest of their lives, the man and the horse will admire and worship one another. They will be friends forever.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/acb6d2f6-7ed7-4818-afdf-9277a9a68417_zps0ba1541d.jpg[/IMG] [hider=The World is Not Heavy][B][COLOR=fff200]The World is Not Heavy[/COLOR][/B] is a water spell which helps the target to recognize that the material world is but an illusion and does not weigh upon the ethereal spirit, so the target is not at all encumbered by whatever he is carrying. Kichirō must have his jade in his possession to protect him from taint or effects from the shadowlands and Omi. This spell opens himself up to corruption especially if casting upon himself. The Lotus petal and the Hackberry flower powder are both used in this spell. Kichirō must sprinkle the Hackberry powder upon the lotus petal and utter or think, "Lux Ut Pluma". This spell is cast instantaneous and causes the target to feel as though any conceivable weight he is carrying is as light as a single feather. The effects of this spell last for two hour. When the effects wear off, the target returns to his normal fatigued fat self. There is no penalty in strength or exhaustion.[/hider] [IMG]http://i301.photobucket.com/albums/nn77/proberge82/Kichiro%20Takagi%20Spellbook/553f9aab-d8a4-494a-9a89-1093cb7733a6_zps1e277cd1.jpg[/IMG]