[@Mega Birb] On my phone, but one thing that does concern me is Grave Digger. Necromancers are different from Demon Summoner in that demon summoner can summon allies instantly, but aside from being conventional power houses those demons often lack unique abilities beyond some quirks. Necromancer in comparison are reliant on the dead around them as allies, and can't summon them on the spot. But they make up for that in sheer potential: while demons remain consist through a players career, undead could be anyone for a level 1 Mook to a Guild Leader or someone of comparable strength. Not to mention that even as undead, they can access their full range of abilities in addition to whatever other benefits the necromancer can give to their thralls. So with that being said, the idea that you could potentially raise ten different characters, even if they're weakened NPCS, makes me hesitant to accept this. I would recommend that perhaps the spirits themselves are just weak replicates of Avatar classes, but I won't accept that and the ability to raise actual Avatars since that makes for a very loaded first level ability. Breaking the mold for Necromancer is fine, but I'm less eager to see a synthesis of two different archetypes. Also I'm somewhat hesitant to allow Characters who can control large groups, as I am a guy who sees the quality of mass quantity. But more edits to your abilities and I may be willing to give you a chance. After you prove your loyalties of course. [@Eviledd1984] Pretty much the same things KoL said. Though I don't really care much for what your images are unless there is something within the image that is important like a weapon or trait or whatever. But yeah. Going to need more back story, a deeper personality list, and you'll need to edit your abilities/feats to match what you're suppose to have.