[@Mega Birb] Ok, so the thing is that (after much delibaration) we tough a rough limit for how many undead any necromancer can control at a time and their maximum level. - You can't raise targets higher than your own level. - You can control any number of levels of undead you can control is twice your level. Example: 2 of equal level than yours, or any combination of levels as long it doesn't violate the above rule and also doesn't get past your level x2. Also, they can't be used t impersonate other players, since they aren't capable of anything but fighting and or grunt work, and clearly look undead and decaying llike zombies. Now these are guidelines to all necromancers (not only your character), but you can potentially alter them with abilities, like raising more dead (but not more powerful ones), or make them able to pass as normal players. This is one of the balance changes we will implement, so we are already asking you to consider it in your plans, so that you don't have to redo any significant changes later. Now, aside from that, his second ability has come out as needing some serious rework because it's capable of too many things and just a huge cool down doesn't balance it adequately. That's all that I can remember now, if there's more the others can say it. For the time being, see ya.