Catarina's face grew red under her helmet. They were mocking her! Sure maybe she is a bit paranoid at times, but unlike them she didn't have an easy way to do things. [color=fff79a]"Forgive me if I don't have magic to solve all my problems. While things like food, water, or survival might just be a trivial annoyance for you, it's the difference between life and death for me! I don't rely on magic so much that I can be complacent about mundane things like you two can."[/color] Not that she didn't want to rely on them. Everyone had their strengths after all; against those gargoyles Catarina was the only one who could really do anything meaningful to them, at least until Malkai turned into an elephant. And around this chalice of silence, Catarina could imagine how screwed spellcasters would be if it's effects were active. The worse that might happen to Catarina is that Domina won't be magical. But it'd still be a masterwork mythril bastard sword, and will continue to be one with or without magic. After letting herself breath for a bit, Catarina eventually gave in and just let Malkai and Vivian do what they could. [color=fff79a]"Alright... Alright. Fine. Whatever, let's just get out of here and get our gold. That much we can all agree on."[/color] [hr] Back in the city of Saphire, Parum had been browsing the various wares in the bazaar. Many exotic goods were being sold here, from spices to weapons to even things that are illegal in other countries, but freely traded here. During her time in the Merchant's Guild she learned that a city like Saphire was a high-profit location, and if the guild could get even one merchant to collaborate with them, their profits would jump up by 7%. Unfortunately for them however, the city of Saphire had it's own Merchant's Guild that has a stronghold on the market. But that was just business after all; while certainly beneficial it's not as if Parum's merchant guild needs connections in Saphire, and their current relationship to Saphire's guild was amicable enough that they trade between the two. And besides that, Parum wasn't here for business. She was here for adventure. Parum had just traveled across the desert with a caravan, working as a temp merchant to be allowed on their wagons. She could haggle and barter with the best of them and certainly earned her keep. She even earned herself a bit of coin, though she spent most of it on the caravan's trade goods. Where a mercenary might be willing to take gold for payment, Parum was more interested in things she could sell off at a much greater profit. Honey, in particular. Not exactly a commodity in the desert, so Parum was certain she could turn a profit before the other merchants actually start selling. The first place she'd need to find is a tavern; with any luck the barkeep would know how to make mead, and thus would need some of Parum's high quality honey. As she was looking for a tavern, the halfling girl came across a violent scene. It looked to be some sort of gang fight, but the fight was already tipping in the favor or a small group of foreigners. She could tell they weren't from here by the way they dressed: One wear heavy metal armor, another was just in layers of thick cloth, and the last wear black from head to toe. They would boil themselves alive if they traveled through the desert wearing those things. Parum herself settled for a simple yet useful silk robe; light and breathable, yet keeps the sun from burning her skin. Anyways, it looked like they got into some trouble with the local roughs, but it also looked like they were taking care of things. Interested in this rag-tag team, Parum watched from her hidden location, wondering how things would turn out. If she was lucky, maybe she could search the bodies for stuff to sell.