[quote=@Zero Hex] My lieutenant character still needs to be approved, co-gm. [/quote]Sorry for the wait :( But without further adu, let me jump into it:[hider] Your Zanapakuto needs to be completely re-done honestly. Yes, I know, waiting all damn day for me to give you that bad news sucks but I apologize for it. Regardless, almost literally every single skill that you have is op to the point that you might as well scrap it and start from scratch again. Your char's backstory is pretty solid but him not wearing the correct Shinigami uniform due to personal preferences is not acceptable. Being that the Gotei 13 is a military organization, disobedience wouldn't be tolerated. Even if they did make exceptions for a select few, Toshiro wouldn't be one of them since as you said it best,"He was, truth be told, rather entirely average and hardly rank material, not at all gifted with the significant power of many of his peers, and so he went by mostly unnoticed." Also, the skills he possess basically contradicts the preceding sentence because how can he be remotely close to being an average Shinigami if his shikai ability allows him to fight toe to toe with people far superior than him? If you're questioning to yourself,"How are my skills op?" let me do a quick break down for you: Shikai Skill 1: I have no complaints with this technique. Skill 1: Rendering all ailments ineffective is undoubtedly op cause it means that no one can harm you through those specified methods. This basically means that any Shinigami(Regardless of rank) who only specialize in illusionary, curse, poison or other similar type techniques have no choice to use something else and for a lieutenant to have such a thing is a definite no no. The Sternritter that fought Kisuke and Yoiruichi had a very similar power, and he basically put them to shame as result. Skill 2: Honestly, this seems more like a personality thing rather than an actual skill. With that said though, this sounds like it would give him some type of mary sue like power, where he would be able to see behind his back and react to stuff that would be otherwise impossible. Skill 3: Becoming naturally impervious to something without a sufficient reason to why is op. Another thing is how is he unaffected to something he doesn't even know about? Like if I'm Shunsui Kyoraku or Kaname Tousen and your has never fought them, how can he even have a counter for any area of effect move they employ? I could see if a water type character was going up against a fire type and had a counter to it or vice-versa but I can't see a grass type having a counter for a fire type without a legit explanation. Or better yet, if someone attempted to punch your char but he blocked it without having to defend himself...like how is that possible? I doubt this skill would be accepted anyway but at least have it make some sort of sense cause Toshiro's not even emitting some type of field to protect him from that sort of thing...it just is. Skill 4: Like skill 2, this is more like a personality thing rather an actual skill. But just like it though, Toshiro's unwavering willpower is one of the main symbols of a mary sue like char. I beat your ass with a bat, you get up. I hit you with a thousand rpgs, you get up. I force you to your knees by increasing the gravitational pull, you get up. Like what? It's like the only way someone can incapacitate you is by killing you but doing that is hardly ever the case since we try to refrain from doing that except in the most dire scenarios. If you've seen Kimmimaro fight in Naruto despite being in the condition he was in, you'll see why this is problematic(Provided that he was extremely skilled but still). Unless you have some legit reason as to why, if your char gets beat to the utmost extreme, then he won't be able to get up like any other person. Skill 5: See? Now this is one of the skills that is pretty solid but like 2 and 4, this is more like a personality trait. Of course since I'm only judging by face value, I'll have to see how this one is actually used before I can pass a final verdict on it. Overall, your char needs a complete re-do in the Zanapakuto department. Outside of that, everything looks solid(Outside of the stuff that I've already mentioned) but I'm still looking over Toshiro's combative abilities(Like Hoho, Hakuda Etc) and some minor aspects of the char so I'll get back to you in the morning. Word of advice, look at all the approved chars' skills in order to get a sense of how powerful his Zanpakuto(And overall char) is supposed to be. If that doesn't work, ask me or one of the other gms for help and we'll get to you as best we can. [/hider] [quote=@malmshodes] [@Axel] Happy to have you on board :) Uh. Random question though. Shouldn't Reila's shikai ability be classified as illusion instead of kido? [/quote] Edited and thanks ^-^ I'm surprised I missed that xD