[quote=@Zero Hex][sub][i][/i][/sub] Thank you for offering actual help. Trust me, I know what Toshiro's style will be like so that's a non-issue. But no seriously, you do see how a couple of the skills you've given me are just another way of describing things I already had but were shot down, right? Beyond the fusing the Zanpakuto with the body, which is something I love but avoided because we already have two lieutenants who operate like that so I didn't want to add another to the mix. I'd like to talk about this a bit more, over application and theme and whatnot, but I need to leave for several hours, just letting you know I've seen it and it's helpful.[/quote] No problem, I actually really enjoy helping with zanpakuto abilities and figuring out unique skills to go along with it. Also yes, you're right in that they are fully explained/remixed versions of what your character has, give or take absolute immunity and a few traits, but that's the thing, because they're explained fully, they're balanced and have their own very apparent limitations. As Vongola mentioned, that was the main issue, is that you described the various abilities without saying [i]how[/i] any of it happened. In my personal opinion (take with a grain of salt as you would anyone's), if you're just using a relatively simple melee-type ability, or an elemental thing that people see often enough to understand, you only have to do minimal explaining, but when you have an ability that is either more complex, or more broad/powerful in its scope, then you are, in my opinion, obligated to explain. By defining HOW something works, you also define how and where it DOESN'T WORK, and thus where it can be circumvented and countered. While you don't have to necessarily state someone's explicit weaknesses, you do have to make it possible for people to figure out those weaknesses. Not explaining something that is potentially going to limit practically everyone's abilities and put them at an extreme disadvantage so that its abilities can be understood, as you've seen, ends up with people calling it unreasonable. I know. I had to learn to be able to explain my abilities because on the surface level people tend to get really intimidated by stuff I do. In the past they were right to be weary of my characters, but now I've learned the mechanics of the verses I RP in, so that I can adequately explain exactly how their abilities work, thus revealing the limitations and weaknesses therein, or allowing me to build them into the character intentionally--usually a mixture of the two. Anywho, I'm sure I could think of something else. Just maybe give me a few other themes or ideas you're willing to pursue and I can help you put a unique spin on it, balance it out, or explain its mechanics. It's what I do. After all, my user title ain't "Loremaster," for nothin' :P