(Keep in mind I'm no expert on this system) It's a system of roleplay that focuses less on dice rolls and more on actual roleplaying. It's pretty generic, which means it can work for pretty much any setting or style. It's also pretty customizable - actually, almost everything is meant to be customized to work for that specific game. Aside from some very specific rules intrinsic to the game itself, a lot of the stuff you would call feats or perks in other games are pretty freeform here. So, I'm thinking it would play like a regular roleplay on here, but with a little bit of dice rolling to keep things interesting and not one sided against or for the characters.