[quote=@Spoopy Scary] Some of the best posts I've had were collabs. They're good if you have a lot of people in one area and if there'll be a lot of talking. The waiting to see the next persons post had its own appeal, even though you there's less going back if you're not liking how the scene is progressing. [@Leidenschaft], yeah I get that. I thought having a set plot for them to follow might not make good literary sense if their character would otherwise go against that flow, which is what I had meant. I usually have loose, malleable ideas in mind so it allowed leeway, and this is just a different way of doing things - was just sharing concern. [/quote] Yea, I completely get that. I guess it's kind of an unspoken contract between player and GM to make a character that fits into the plot in a way that means lasting participation. This by no means is a way for us to railroad you guys and to crack the whip when a character's motivations breaks the mold a little. We love for you to offer us ideas on your characters' arcs so we can integrate it in ways that broker a middle-ground between the flow of the main plot and that side-arc.