[@Deserted] Oh, I see. I like that you keep an open-mind to these types of things. It really shows that when you said you are [I]a very adaptable player[/I] you were not lying. For my character, well, lately the ones I have created has been the skilled and experience, or at least has their stuff together. But I was thinking about playing someone who is unskilled and does not have much experience, but is trying to fit into big shoes. So, I had this idea of having my adventurer be the nephew of the Lead Explorer. Now, I would like to have my adventurer to be a young man ranging from the ages of 17-19, who is trying to prove not only his manhood but that he is just as great as his father, as his father was an adventurer just like his brother who is the Lead Explorer now. Since my adventurer's father died during an expedition when he was an infant, he never truly met his father, but he looks up to his uncle because he is his male role-model. The adventurer is young, cocky, and rebellious. Count in stubborn also, as he is in denial of how much of an amateur he is when it comes to basic combat skills. I want to see how the journey transforms him, because for one thing, he won't return the same...