Ah, I see. And indeed, progress is important and that is why we are thinking about how to do it. As far as I've counted, the milestones rule does seem to follow the traditional curve quite well, which would mean that there should be no situation of being underleveled and I'm quite sure the module has been balanced around those milestones anyway. This would mean that as most seem to like the idea, I can adopt it into this campaign. Less work for us to keep tabs on the amount of experience anyway, right? Now we are just waiting for [@VitaVitaAR] to introduce their character on the game tab and I we can move the group to where the action is.