1. In all honesty I wouldn't mind either category. I'm not one to discriminate when it comes to standards of writing but I like it when I have something substantial to reply to. :d 2. 3 days more or less... sounds alright. I find that roleplays usually become stale when they don't move for more than that. 3. A solid, moving plot that isn't TOTALLY sandboxed, so we, as players don't get stuck in the mud on what we have to do next. I dig that. Also really looking forward to epic combat sequences, heavy foes, and the whole "teamwork makes the dream work" feel of it all.