[@hatakekuro] "It helps to have something to fight for. People don't think having those you can call family is important, but it is. It gives us strength, and enables us to reach for heights we never thought we could" Drew said "and the guilds in the games are nothing if not family. Their champions all seek to prove to their guild that they are the best, and that lets them reach beyond their usual strength. It tells us their limits aren't yet reached, but it makes me wonder if something goes wrong, how we can seek to contain the damage. Already there is tension between the guilds, old grievances and grudges unresolved come to light again, and there is nothing so terrifying as a guild master wanting to protect their members, except maybe a parent for their child" [color=f6989d]"Dre-ew"[/color] Jessie said in a cheerful voice, yet somehow scolding, [color=f6989d]"you're getting philosophical again. Guilds are important, giving mages a place to find work, to live and create a community, and to train"[/color] she shrugged, [color=f6989d]"maybe it's just that magic is getting stronger again, that there has to be stronger mages. But then again, the games are to find the strongest guild so you gotta expect monster level mages"[/color] she gave her easy laugh