[b][color=fff200]Mythica, A peacefull world, all lived together in harmony and peace. The beastman in the north, The elves behind the mountains, The humans of the West and East, The creatures of the South, And the nomads of the Lost land, One day however a new king got crowned in the human kingdom of the West, ringing the bell of an new era. The era however turned out to be one of blood and death, for the new king had one vision. An united world under his rule. Like a mad wolf the rapidly devoured the small kingdoms around him until only a few Kingdoms were free of his terror, but not for long. The Kingdoms that stood free were defenden by mountains, the mad kings army could not cross them. The Kingdoms have been fighting and fighting for their freedom for three years, hoping someone or something would save them. Just like in old times, when the towers of Mytica choose someone or something to protect the peace of the world. [/color][/b] Hy there and welcome to Mythica, destiny calls. So basicly this RP is about a mad young king who wants to conquer the world. The world Mythica is protected since acient times by four towers representing the four directions of the wind. One of the towers, the one located in Azaera the tower of the west, has been demolished. The towers have always been a place of prayer and peace and a priest or priestess inhabits them. It is the job of the priest or priestess to choose individuals to protect the peace and harmony of the world. The Choosen ones can be recognized by a symbol located somewhere on their body. The world consists of many races and many Kingdoms Country's: [hider= Azaera] •Azaera: A big kingdom that has conquerd a big part of he world by now. Only hard to reach places and islands have been safe from the mad wolf kings need to conquer. It had abolished the old faith 3 years ago with the enthronement of the mad king. Religion: Solomon's temple. (demon worshipping) Races: -Humans -Elves: They are in small numbers, only one tribe wanders the country now. -Beastmen: They live together with humans within the old borders of a conquered kingdom. -Werewolves Cities: -Reaz: Capital city. -Mazu: Royal keep -Kirza Fu: Mountain temple city. [/hider] [hider=Bomen] •Bomen A small kingdom protected by high mountains, wich are hard to cross. Most of the trade is done by sea, wich is the main income of this kindom. It also is a big produer of wood, flowers, silk, parfume and silverwork. Religion: The church of the holy maiden. Races: Human: They make up most of the population. Witched: They are feared and hated, mostly killed and burned upon discovery. Aengeals: Humans who can fight using the power of angels of the church. Vampires- normally small tribes of 20 - 35 people. rarely seen for what they really are, those that do either fear and hunt them or become valuable allys. Cities -Quercus: capital city, royal family home city -Populus: City of faith, he academy for witch hunters is located here. -Prunus: big city, known for its flowers and silver production, has a massive history with witch hunting. -Fagus: Hometown of the witch hunters clan. [/hider] [hider=Pent] •Pent: The open plains of the world where the inhabitants live mostly nomadic lifestyles moving from place to place with few exceptions. The ruins of ancient kingdoms dot the landscape, some rumored to be quite haunted. Where the fallen remains lie there is evidence of massive towers that once brushed up against the sky. Religion: Highly variable with most groups having some form of shamanism Races: -Humans -Beastmen [/hider] [hider=Ruro] •Ruro This is the name of small elven kingdoms that live beyond multible mountains. These elves prefer isolation from the rest of the world. They trade on rare occasions, and have not been seen since the rise of the mad wolf king. Religion: Mother nature Races: -Elves [/hider] Roles to play: Ofcourse you can play as a hero choosen to stop the mad king. You cannot however play a tower Priest or Priestess for they will be NPC controlled by me or my co GM. The mad king is also not an option for he will come much later in the RP. you can however play an bad guy or girl who hunts down the heroes ( or something like that) just make sure to get GM or CO-GM approval before you post anything in the char-tab. You are free to make up to three chars, anymore will become a bit to chaotic. (exception being for the GM or CO-GM for somethimes we need to make some baddy's to keep the plot going) NPC are as always no problem, we all have this one importand brother or sister who does not play with us :) You can make a char with a race not on this world, example you can be a dwarf. There will also be an limit on races and such, I cannot have the whole RP made of witchhunters or elves. Aengeals are limited to two in this RP. Cs Name: Gender: Age: Species: profession: Born in:( Kingdom, city name. you can think of something) Alignment: Appearance: Personality: Bio: Power 1: Power 2: Likes: Dislikes: Family: Friends: Sentimental Attachment: Weapon: Other: Pet Name: Pet Age: Pet Gender: Pet Species: Pet Apperance: Pet Personality: Pet Power 1: Pet Power 2: Your chars has to get approval by me or my CO-GM. And last but not least, our rules: -No hating on each others char, respect the fantasy of another. -No 18+ smooching things, if you have a romance, fine I encourage it. But the moment you go any further than kissing with your chars please take it to your PM section ;) -what I or my CO-GM say goes ( to much powerrrrrr) -Have fun, that is the most importand one. -and to prove to me you have read throught this entire thing please tell me who your savior and overlord is please ^,^