[quote=@Lmpkio] And here he be. The badass Doomguy! Aka: Doom Slayer, etc. (Keep in mind, not all of the weapons are there. Weapons like the Gauss Cannon, Super Shotgun, the BFG-9000, and all multiplayer weapons are not present with him. He may find the BFG later on in the RP however...) [hider=Doomguy] [center][b][h1]Doom Marine[/h1][/b] [img]http://i.imgur.com/wwPHSKh.png[/img] [/center] [b]Gender:[/b] Male [b]Age:[/b] Unknown; Looks mid-thirties [b]Series:[/b] [i]DOOM[/i] series [b]Equipment:[/b] [list] [*] [b]Praetor Suit:[/b] The Praetor Suit is a technologically advanced suit of armor, which is mostly dark green, silver and brown in color, with slightly lighter legs and helmet. In addition to this, the Praetor Suit also has a complex visor and internal systems which allows Doomguy to travel to Hell and return again unharmed. The suit is described as being made from nearly impenetrable material, which is especially useful against even the harshest of environments, and may be responsible for what appears to be the Doom Marine's superhuman abilities. [*] [b]Various Weapons:[/b] Doom Slayer’s knowledge in weapons makes him capable of using them to their maximum proficiency. From small armed pistols, to the heavy launchers, there is almost no weapon that he can’t master. Below, are just some of the weapons he’s known to use, with what is labeled below to be what he has currently: [list] [*] [b]Plasma Pistol:[/b] This weapon fires an unlimited amount of energy beams, and can be charged up for more damage, however it’s otherwise very weak. Used only if all other weapons have ran out of ammo or in a quick pinch. [*] [b]Combat Shotgun:[/b] This weapon is a staple of Doom’s arsenal and is often seen carried by him. It can be modified to make it issue a Charged Shot (a three-round burst with a tighter spread) or an Explosive Shot (an explosive shot with splash damage). [*] [b]Heavy Assault Rifle:[/b] This belt-fed machine gun uses .50 caliber FMJ rounds to completely rittle the opponent to pieces. It can also be modified to fire micro-missiles and/or have a Tactical Scope (allows the user to zoom in on unsuspecting targets). [*] [b]Chaingun:[/b] This weapon is simply a minigun with six rotating barrels that give it a very high rate of fire, making it very useful when fighting numerous and strong enemies. It can be modified via Gatling Rotator (which allows the weapon to be pre-spun without firing, allowing it to be then fired without delay) or as a Mobile Turret (which breaks open into a three-barreled rotary gun, with no wind-up time and triple the damage, but can be overheated), [*] [b]Rocket Launcher:[/b] This weapon is what the name suggests, a powerful rocket launcher. It can be modified via Lock-On Burst (which allows the launcher to lock onto a target and fire three rounds of rockets) or Remote Detonation (which allows Doom to explode rockets in mid-air) [*] [b]Plasma Rifle:[/b] This weapon is an assault rifle that fires bursts of blue plasma. It can be modified to add a Heat Blast (which builds a meter that charges a powerful blast, which can be fired) or Stun Bomb (which fires a stun bomb that staggers enemies caught within the explosion radius) [*] [b]Chainsaw:[/b] This is used as Doom’s primary melee weapon, in which it can slice through most enemies like butter. [*] [b]Frag Grenade:[/b] A simple Fragment Grenade, able to do decent damage against enemies. [*] [b]Medical Kits:[/b] Doom always has several med-kits onboard with him, in case he needs to heal himself in the field of battle. They can either replenish between 25% to 75% of his health. He can have up to 4 med-kits stored per battle. [/list] [/list] [b]Abilities:[/b] [list] [*] [b]Enhanced Durability:[/b] Doom is extremely durable, trained well beyond the limits of a regular human. He is able to fall from incredible heights without getting hurt, up to 40 stories high, and take brutal punishment from almost any type of weather condition imaginable, including when under fire. [*] [b]Enhanced Stamina:[/b] Doom can run for several miles without breaking a sweat, while also being twice as fast than a regular human. He can also carry a large supply of rockets and other ammunition without being weighed down. [*] [b]Enhanced Strength:[/b] Doom’s strength has him able to rip and tear his enemies apart with his own bare hands, thanks to the Praetor suit. [/list] [b]Backstory:[/b] (Lore from the new DOOM 2016 reboot) - Known by many names, Doom's origins are shrouded in mystery. However, it has first been identified living somewhere in hell, with the same armor he uses to this, fighting off demons from all over hell. He is feared by the demons living throughout Hell, with his identity as either being human, a god, or a demon a bit of a mystery. It is actually believed the Doom Marine might have been part of an ancient group or tribe, maybe even their leader. Furthermore, the Doom Marine is shown to be somehow connected to an order of "knights" of the Argent D'Nur world, called the Night Sentinels in-game. While the Doom Marine has their symbol on his armor, his armor itself is far different, having a futuristic and military look, whereas the knights have armor closely resembling that of medieval European civilization. The texts also say that the demons have been plagued by him for "eons of time", during which he would have became a legend in their world. Regardless, it has been said that the only way that he was stopped, was by simply trapping Doom and putting him in a stone tomb, which he was never to be released. However, a corporation going by the Union Aerospace Corporation (UAC), lead by Doctor Samuel Hayden, had discovered the tomb as they explored hell, ultimately taking him back to their base on Mars. There he was taken to be "held captive" and studied, until hell invades the base, which then he escapes and arms himself with a pistol, and his Praetor Suit. There he was "forced" to help Samuel Hayden in taking back the base, closing the hell portal, and stopping the mastermind of the operation, Olvia Pierce. While on that mission, he gained new weapons, gear, and even power-ups along the way. He even had to travel back and forth from Hell and back three times, eventually killing Oliva Pierce in her monstrous Spider Mastermind form. When Doom got back to the UAC base, Dr. Hayden proceeds to tell the captive marine that they have won, but at a cost of the entire UAC operation. He then reveals he has been watching, and has determined their motivations differ, in that the Doom Slayer believes Hell must be destroyed entirely, and while Samuel admits the possibility this is true, he believes humanity needs Argent energy, a powerful energy source only found in Hell, which Doom ultimately destroyed during the mission. Hayden then steals the Crucible, which wields mysterious control over the Argent energy, by somehow pulling it through the air into his hand, stating that with it, he can continue his work. The Crucible then turns into a red energy blade inscribed with runes, and Hayden states that while he cannot kill the marine, he would neither allow him to stand in his way, and uses the dimensional tether to teleport the Doom Slayer to an unknown location... And that location... was here in this virtual reality game. Now he sets off to find a way back to the Mars base of his own universe, and get revenge on Samuel Hayden for such a betrayal... [/hider][/quote] Okay so the glitch in the system occurred while your player was at the very end of the 2016 DOOM game leading the Doom Marine to believe he had been teleported to what the virus did to (for lack of a better term) Video Game Land? I realize this is video games so we're playing a bit fast and loose with physics but aren't the majority of those guns two handed and presumably really heavy? Discounting the weight where does Doom Marine store that much crap? I think it would be a good idea to downgrade his durability a little bit. I realize in the original he had to be able to survive the depth of hell but in this situation that is essentially making him invincible.