Ah, Guilty Gear has such cool characters. It's hard to go wrong. [hider=Henry] [b]Name:[/b] Henry [b]Gender: [/b] Male [b]Age: [/b] 19 [b]Series: [/b] Fire Emblem [b]Appearance: [/b] [img] https://s-media-cache-ak0.pinimg.com/736x/13/6a/a5/136aa5abcbd42fcf2f6b08f2c287f1b6.jpg[/img] [b]Equipment: [/b] [list][*] Nosferatu – A tome that channels an ebon, vampiric spell. This magic’s purple-black vapor lacerates flesh, and Henry’s wounds and restored in equal proportion to enemies’ wounds inflicted. [*] Goetia – A difficult-to-use tome that channels a curse of corrupt lightning. Henry cannot use it yet, but once mastered, its violent purple electric explosion can spell a messy end for anyone without decent resistance. [*] Elfire – A tome that channels a mid-level fireball spell, useful in a variety of situations but not especially powerful.[/list] [b]Abilities: [/b] [list][*] Henry is learned in a variety of curses and hexes, some for day-to-day use and some especially nasty. This kind of magic is fairly free-form; here are a few that he knows: making objects float, temporarily reversing time for an object, switching bodies with others, instantly mercy killing someone once he or she takes a fatal wound, and hurting others from great distances so long as he has some of their hair. He’s always delighted to learn more, and is especially interested in any magic that might grant him flight, invisibility, or the ability to summon undead. [*] Henry’s most potent ability is his talent at dispelling enemy magic; he can even return to sender magic that enemies cast at him. [*] He seems to have a gift for communicating with animals, and quickly makes friends with most of them he meets.[/list] [b]Weaknesses and Limitations: [/b] Most of Henry’s issues lie with his body. Though not exceptionally frail, he is physically weak, and can neither deliver nor stand up to physical attacks. He is also short-winded and rather slow. Counterintuitively, he has poor resistance to magic, and is easily harmed by any spells that make it through his special defenses, and sometimes even by his own spells. The act of using magic repeatedly takes a lot out of him, with the backlash specific to the power of sorceries cast. Several of Henry’s other problems, however, are in his head. He’s got extremely poor instincts for self-preservation, a sometimes dubious sense of judgment, an inability to properly express emotions, and an extremely skewed sense of right and wrong. [b]Personality:[/b] On the outside, Henry is the very essence of cheerfulness. He is always smiling and entirely affable toward people he comes across, eager to help make people happy and delighted to do so for no cost. He enjoys making friends, especially with animals, with whom he has a deep affinity. It’s difficult to find a situation that Henry takes seriously…very difficult, in fact. Henry is unscrupulous and almost completely removed from the everyday standard of morality. He sees no issue with smiling all the time -even should a smile not be true-, with making macabre jokes or puns at inappropriate times, with sacrificing innocents to win a war, or with slaughtering an entire army should it make one person happy. Concerning mortality, Henry harbors an upbeat and cavalier attitude, particularly concerning his enemies’. He loves war almost as much as the specific act of killing, and has a pronounced obsession with bloodshed. Of course, he has his moments of lucidity. Henry is a good judge of character, and can figure out pretty quickly who his ‘enemies’ are, and so offer them demise rather than his aid. To those he considers his superiors, he is completely obedient, so long as he isn’t given orders he considers ‘stupid’—IE, ones that prevent him from fighting. Though troubled by abandonment issues and perhaps clingy to those he loves, he is unfaltering in his loyalty and dedication to such people, and is even capable of tenderness. Despite his murderous tendencies, he seems innocent and child-like. His dream is to have the bloodiest death possible; until then, all he wants is to make people happy and grow more powerful. [b]Backstory: [/b] Born in Plegia as an unwanted child, Henry was abandoned by his destitute, unloving parents in the woods at an early age, where any ordinary child would have died. A lucky affinity for animals, however, turned the dire situation into a happy one; a pack of wolves found him and raised him for several years. Eventually, Henry bid farewell to his wolf friends, and returned to his home village to find his parents and set things right. The wolf that acted as his mother arrived at the town one day to visit her adopted son, not imagining that the townsfolk would kill her on sight with arrows. When Henry found out, something snapped deep inside him—in fact, he went on a rampage, bloodily slaughtering all those responsible for his wolf friend’s death with a fearsome, hidden power. This gory darkness did not escape the notice of his parents, who now feared him in addition to hating him, and they sent him to a boarding school known to many as a wizarding institution. There, Henry suffered punishment in a room filled with metal spikes whenever he did something wrong, and he survived as best he could the nasty and sometimes fatal experiments of the administrating sorcerers. Needless to say, he did not escape the place with his sanity intact, but escape he did, and with a well-cultivated magical potential. For years he practiced the dark arts, traveling the remote regions of Plegia. He came into the service of the nation’s king, Gangrel, after being incapacitated by an archer following the near-massacre of one of the king’s war bands. However, when Henry met Ylisse’s Exalt, Chrom, he saw a chance to relish a war of unprecedented size and happily defected to the newcomer’s side. Wielding curses, bloodlust, and baneful dark magic, the ever-smiling twisted mind set to work.[/hider]