Hidden 8 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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...Really. I mention I'm working on a GM post, and now you start posting.

I now have no idea whether or not to continue with this event.

Also, @Vancexentan, the girl ran off. The boy was unconscious, not the other way around.
Hidden 8 yrs ago Post by vancexentan
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vancexentan Hawk of Endymion

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Alright I'll fix it later. It's two in the morning. I posted due to lack of posts so just keep doing your story move on post thing.
Hidden 8 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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There.

Hidden 8 yrs ago Post by Satoshi Kyou
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Satoshi Kyou The Knight of The Frozen Lance

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Made my post or just the Hayato half... im still thinking for Hayate which one she wants to join its not the talent one for sure
Hidden 8 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Working on an Ignia Post.
Hidden 8 yrs ago 8 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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Y'know, guys, if you have any questions or concerns you should share them. I get the feeling I'm not really doing a good job here because nobody's posting anything, but I don't know what I'm doing wrong here.

I want to make this enjoyable for everyone but I can't do that without input from you guys.

I'm really starting to get the feeling that I'm leading this RP down the wrong track.
Hidden 8 yrs ago Post by Scarifar
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Scarifar Presto~!

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Well, the Dark Dorm development is quite something, and the mysterious Duelists are quite interesting as well, but...

What I'm thinking is that... the development of the plot is a little slow. Also, I'm not feeling much connection with the two events.
Hidden 8 yrs ago Post by Satoshi Kyou
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@Scarifarits still a school... isnt it? these events would make a lot of sense though
Hidden 8 yrs ago Post by The Irish Tree
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The Irish Tree Hot-Blooded Loser

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Y'know, guys, if you have any questions or concerns you should share them. I get the feeling I'm not really doing a good job here because nobody's posting anything, but I don't know what I'm doing wrong here.

I want to make this enjoyable for everyone but I can't do that without input from you guys.

I'm really starting to get the feeling that I'm leading this RP down the wrong track.



I'd say you are doing a pretty dang good job considering the rp itself is still alive. The Dark Dorm development so far feels like its added a good bit of conflict, given that it gives us a clear thing to try and either steer clear of or stop, and the events going on right now are interesting, and will let characters show that they know more than how to duel. I'm also interested in the future developments involving the duel terrorists we encountered earlier on, as well as the nature of what's on the floors students aren't allowed to be on.

I'm waiting to post, since I wanted to finish up that duel with Evii first when he gets back, but if need be I'll post sometime within the next three days. I'm having fun, and I hope everyone else is too. Keep rocking Ammo.
Hidden 8 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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Y'know, guys, if you have any questions or concerns you should share them. I get the feeling I'm not really doing a good job here because nobody's posting anything, but I don't know what I'm doing wrong here.

I want to make this enjoyable for everyone but I can't do that without input from you guys.

I'm really starting to get the feeling that I'm leading this RP down the wrong track.


With Irish here on this one. It's an extremely good achievement to keep a roleplay alive this long especially a Yu-Gi-Oh Roleplay, Considering this Roleplay has gone over half a year and not died. It is safe to say you are doing a good job. So really Most of my points I would list have actually already been said by Irish above me so. I have no other helpful input then that besides just wanting to know more about the dark dorms workings.
Hidden 8 yrs ago 8 yrs ago Post by Tojin
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Y'know, guys, if you have any questions or concerns you should share them. I get the feeling I'm not really doing a good job here because nobody's posting anything, but I don't know what I'm doing wrong here.

I want to make this enjoyable for everyone but I can't do that without input from you guys.

I'm really starting to get the feeling that I'm leading this RP down the wrong track.


I'm gonna third Irish's opinion on this. You're doing a damn fine job, mostly because of things like this, where you ask your players if they think you're doing a good job. Which you are.

Honestly, I just haven't been in an RPing mood lately, which is why I haven't been posting. However, I think that's changed today, so I'll see about a post soon.

EDIT: Did the thing. Kinda bare-bones, but it does the job.
Hidden 8 yrs ago Post by Joshua Tamashii
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Joshua Tamashii

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Y'know, guys, if you have any questions or concerns you should share them. I get the feeling I'm not really doing a good job here because nobody's posting anything, but I don't know what I'm doing wrong here.

I want to make this enjoyable for everyone but I can't do that without input from you guys.

I'm really starting to get the feeling that I'm leading this RP down the wrong track.


You're doing fine. I have no problem with the RP. If I don't post, it's simply real life or me waiting for replies. I like this RP, even if it is slow at times. All RPs are, but if given time, it always has a chance to pick back up again.

Now, let's see about these events. Picking one for Amelia will be hard as I can think of a reason or two for her to not enter any of them. That being said, maybe she can help others, which would allow her to meet with other characters. Hhhhhmmm, possibilities.
Hidden 8 yrs ago Post by Ammokkx
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@Joshua Tamashii@Tojin@1Charak2@The Irish Tree Thanks guys. I'm really lucky to have players like you.

@Scarifar Well, there IS a link, I just need a bit more time to establish it. And is the slow story an issue for the rest? Because I could up the pace if you really wanted. I've always been more of a fan of letting it build up, though.
Hidden 8 yrs ago Post by Scarifar
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@Ammokkx No no, the slowness is alright. I guess I'm just a little impatient, is all. Besides, it's not like I have the time for quick posting these days, so it's all good.
Hidden 8 yrs ago Post by Joshua Tamashii
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@Ammokkx slower pace is fine with me. Allows for character development.
Hidden 8 yrs ago 8 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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I felt we didn't have enough Pendulum monsters yet, so have some.

Name: Blacksmith for the Army
Level/rank: 6
Pendulum Scales: 3/3
Attribute: EARTH
Monster Type(s): Warrior/Pendulum
Pendulum Effect: You can not Pendulum Summon monsters, except for Warrior-type monsters. Once per turn, you can equip one Equip Spell Card from the graveyard to an appropriate Warrior-type Monster you control.
Monster Effect: Once per turn you can target 1 Warrior-type monster you control that has an Equip Spell Card equipped: That target gains 500 ATK until the end of the turn (even when this card leaves the field).
ATK/DEF: 2000/1000

Name: Knave of the Army
Level/rank: 4
Pendulum Scales: 7/7
Attribute: EARTH
Monster Type(s): Warrior/Pendulum
Pendulum Effect: You can not Pendulum Summon monsters, except for Warrior-type monsters. If an Equip Spell card you control would be destroyed by card effect, you can destroy this card instead.
Monster Effect: You can shuffle any number of Equip Spell cards equipped to this card into the deck to draw cards equal to the amount of cards returned +1. You can only use this effect of 'Knave of the Army' once per turn.
ATK/DEF: 1600/800
Hidden 8 yrs ago Post by Joshua Tamashii
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I felt we didn't have enough Pendulum monsters yet, so have some.

Name: Blacksmith for the Army
Level/rank: 6
Pendulum Scales: 3/3
Attribute: EARTH
Monster Type(s): Warrior/Pendulum
Pendulum Effect: You can not Pendulum Summon monsters, except for Warrior-type monsters. Once per turn, you can equip one Equip Spell Card to an appropriate Warrior-type Monster you control.
Monster Effect: Once per turn you can target 1 Warrior-type monster you control that has an Equip Spell Card equipped: That target gains 500 ATK until the end of the turn (even when this card leaves the field).
ATK/DEF: 2000/1000

Name: Knave of the Army
Level/rank: 4
Pendulum Scales: 7/7
Attribute: EARTH
Monster Type(s): Warrior/Pendulum
Pendulum Effect: You can not Pendulum Summon monsters, except for Warrior-type monsters. If an Equip Spell card you control would be destroyed by card effect, you can destroy this card instead.
Monster Effect: You can shuffle any number of Equip Spell cards equipped to this card into the deck to draw cards equal to the amount of cards returned +1. You can only use this effect of 'Knave of the Army' once per turn.
ATK/DEF: 1600/800


These seem custom made for Noble Knights
Hidden 8 yrs ago Post by Ammokkx
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<Snipped quote by Ammokkx>

These seem custom made for Noble Knights


Actually, they're made for the age-old equip warrior. The kind Megan's playing.

In NK, I get a feeling these would be a bit brick-ey.
Hidden 8 yrs ago Post by LunarStandard
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LunarStandard The Highest Standard

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I felt we didn't have enough Pendulum monsters yet, so have some.

Name: Blacksmith for the Army
Level/rank: 6
Pendulum Scales: 3/3
Attribute: EARTH
Monster Type(s): Warrior/Pendulum
Pendulum Effect: You can not Pendulum Summon monsters, except for Warrior-type monsters. Once per turn, you can equip one Equip Spell Card to an appropriate Warrior-type Monster you control.
Monster Effect: Once per turn you can target 1 Warrior-type monster you control that has an Equip Spell Card equipped: That target gains 500 ATK until the end of the turn (even when this card leaves the field).
ATK/DEF: 2000/1000


In regards to the Pendulum effect, you might want to specify where to equip it from.
Hidden 8 yrs ago Post by Ammokkx
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Ammokkx ShaDObA TaNOsHiI

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<Snipped quote by Ammokkx>

In regards to the Pendulum effect, you might want to specify where to equip it from.


Durr. I thought I specified the graveyard. Fixin' it now.

EDIT: feexed
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