[@Savato] [hider=Subject 777] [center][IMG]http://i77.photobucket.com/albums/j62/Levi_Rios/Kazumi_zps207kdifm.jpg[/IMG][/center] [color=teal][b]Name:[/b][/color] [color=lightblue][b]Subject 777 "Seven"[/b][/color] [color=teal][b]Age:[/b][/color] [color=lightblue][b]23[/b][/color] [color=teal][b]Height/Weight:[/b][/color][color=lightblue][b] 5'7, 174lbs[/b][/color] [color=teal][b]Personality:[/b][/color][color=lightblue][b] It does not take rocket science to figure that Seven's personality would have some meaning to his selected alias. Fortune is a gambler, but that does not necessarily mean he's going to put all his chips in. He has the attitude and calm demeanor of calculating the situation at hand; this is the role of worthy gambler, knowing when to bid and when to fold. Given his young age, he can be hesitant and timid when meeting new people. He hasn't fully become responsible of his own actions and knowledgeable of certain things. This would explain his moments of recklessness and becoming headstrong. Not every gamble will be a winner so to say. It is difficult to grasp onto Seven's personality as he does have several. Of course we are not referring to a multi-personality disorder. A good gambler must have an admirable poker face or several. Seven must learn to act and display certain expressions without hesitation in order to deceive. [/b][/color] [hider=Powers/Weaknesses][color=teal][b]Powers/Weaknesses:[/b][/color][center][IMG]http://i77.photobucket.com/albums/j62/Levi_Rios/Kazumi%20gif_zps1dqjrv80.gif[/IMG][/center][color=lightblue][b] Seven's powers range from only a single power: deception. It is unfortunate because it is not a well-suited offense. The power of illusions can make a proper defense and if used correctly can change the outcome of combat. Seven can alter the mind and eyes of the individuals around him. It is possible to have others feel something that isn't there. Mos By giving attention to detail, he can alter the temperature and smells utilizing several images. He can even disappear within his own illusions to hide himself away from danger. Seven can conjure several physical forms of himself and other people. It is much more practical to draw forth copies of himself and smaller animals, but difficult to imagine another person. These physical bodies can harm other people, touch, and hold objects. The illusion copies do come with a slight increase of strength and speed compared to their "real" counterparts. Seven does become dizzy and slightly oriented when making another "physical" copy of someone else. A physical image is a lot harder on his body than an image. He will get a slight nosebleed and dizzy on two conditions: (1) He makes a 'physical' copy of someone else. (2) His physical copies of himself are out for too long. Weakness: Seven must have his feet or a foot on the ground at all times. His powers are drawn from the natural, solid ground. His magical powers will be weakened, or lost altogether. His feet must make contact on the floor if he chooses to be formidable. [/b][/color] [color=teal][b]Other:[/b][/color] [URL=https://www.youtube.com/watch?v=yWAQd0R7sVg]I WILL SHOW YOU[/URL][/hider][/hider]