[b]Landscape of Eurasha[/b]--->>>>>>> Dream Realms are categorized by longevity rather than settings. There are the "Faders", realms that fade when the creator leaves, and there are "Everlastings", or realms that remain firmly anchored in place. Eurasha is a prominent Everlasting, due to Ilia imbuing it with her resilience and sheer stubbornness. It resides firmly between the realms of Etienne and Quint, but those are places best left to explaining another day. The realm of Eurasha is truly one continent, but due to the treacherous Carrion Mountains resting on the immense bay of the Oblivion Sea, there are two kingdoms, separately ruled and maintained. To the west is the kingdom of Sirenia, and it's companion, Dracao, resides in the east. The kingdom of Sirenia is affectionately referred to by it's citizens as the Crystal Kingdom, and the residence live scattered from the great city of Wisteria to the banks of the Oblivion. The majority of the kingdom is covered by a forest of crystalline trees and flowers known as the Chessboard Forest. The earth in the forest in rich in special minerals that not only allow the crystal plants olive, but somehow affects the color of the grass, turning it into wide patches of pure white and black. The overall affect looks, well... A whole lot like a chessboard. Its typically a peaceful place. With small creatures and spirits that reside within it. To the east of the forest is the Scith Plains, a long wide stretch of fields and small towns. Here, the fantastic animals graze without fear. Phoenixes, griffins, and young wyvern all roam freely across the pale green fields. The Plains are virtually treeless, and have few hills, if any. There are few bandits, mostly because you never know if the person you are trying to rob is a mage, knight, or a null. They take roughly three days by horseback to cross, or six days by feet, from the shore of Oblivion to the forest. Just south of the Plains, is the Lith Desert. Barren, windy, and roughly one hundred and fifteen degrees by day, the only people brave enough to enter are the Lilian Nomads. These fierce people are unwelcoming, and have been known to murder indiscriminately anyone that enters the desert. They survive solely off the Samson river that cuts through the border between it and the Scith Plains. Across the Oblivion lies the Dracao Kingdom. The eastern kingdom is commonly referred to as the Dark Kingdom, and the only truly inhabitable place is the great city of Nightshade. Nightshade lies directly in the center of the Tanglewoods, a treacherous and mysterious place to be after dark. Within the woods, people tend to disappear. There are rumors of dragons, manticores, and banshees living within the forest, and everyone who comes out alive has a different story to tell. Stories of living trees and riddle telling sphinxes, of nulls using magic, of spirits of the long dead... Nothing is unbelievable when it comes to the Tanglewoods. As if the woods weren't enough, the majority of the kingdom is occupied by the Graveyard Valley. The valley, which lies a mile in from the Oblivion, drops off into a cliff when first reached. The half mile drop usually sends most back toward the sea, not due to its height, which most citizens of Eurasha could scale with no trouble, but due to what lays within. The first thing seen from the cliff? A massive thorned bramble that lines the whole valley, and just beyond, the largest graveyard known. The souls of the dead lay trapped within, unquietly awaiting victims. For the most part, someone could silently make their way through, undisturbed by the ghosts. Its only if they sense you - your magic, your fear, your suffering - that they will awaken. And they do not like to be disturbed... There is myth, of another section of the continent to the south of Sirenia, but none dare brave the Lilians to confirm its existence.