[@Fetzen] Indeed, could we all have a fixed amount of points to spend on our character's stats? [@auspiciousPetal] Then progress as we go along? It may take a bit of allocation on everyone's part, but that would not take very much time at all! I suggest maybe 45 points (4.5 x 10), so that we will have both strengths and weaknesses each. If you are open to the idea. Though I don't see points and stats as very important at all in my style of writing, I do think that a sense of equality on starting characters- especially when stats apparently will have quite an impact on the roleplay - amongst characters, will really foster a good foundation for the interpersonal relationships amongst the characters. Likely in times when they have to rely on one another (someone that may be adept in melee combat, may be dying of starvation because he/she cannot hunt and has to rely on someone who has good survival skills - therefore they form a reluctant friendship). What does everyone think? 45 points to distribute among the starting attributes? [@Smystar99][@Sterling]