[@TheDuncanMorgan]Thanks for the heads up. I do feel split on the topic of dice rolls. On one hand it's useful as a randomizer, to keep things interesting. But then again, at times the dice can hinder or go against what makes sense. However, i really liked the PM you sent with the battle and army statistics prior to beginning the collab with [@AndrewCooper]. So i say you keep the stats as a guide-line. If something really ends up like it could go any way a dice roll might be suitable. But overall i'm for going with a more story driven approach. While i liked the message prior the collab with the result. I felt a bit confused as to how i would implement the stats i was seeing and how to produce an exciting result for the reader. So me and Andrew have done some heavy interpretations on the results. Sure, the main result is still the same. But how the battle came to its conclusion is perhaps not what the dice roll says. So use the dice rolls as a guide-line, but always go with a reasonable outcome over what a number says.