[hider= Here, have a CS] [color=6ecff6]Name[/color]: Cassidy Barton [color=6ecff6]Age[/color]: 24 years old [color=6ecff6]Gender[/color]: Female [color=6ecff6]Previous Occupation[/color]: Was jobless, just out of college [hider=Appearance] [color=6ecff6]Appearance[/color]: [img]https://s-media-cache-ak0.pinimg.com/736x/51/65/3d/51653ddbb36e1f9b05b61845dc6ead83.jpg[/img] [/hider] [color=6ecff6]Player/Beta Tester/Hacker[/color]: Player [color=6ecff6]Alliance[/color]: Currently Unaligned [color=6ecff6]Gamertag[/color]: TR1SS [color=6ecff6]Alias[/color]: Triss Cheryn [color=6ecff6]Gender[/color]: Female [color=6ecff6]Level[/color]: 52 [color=6ecff6]Class[/color]: Battleborne [color=6ecff6]Subclass[/color]: Melee-spec Battleborne called a Wanderer, geared more around evasion and close-quarters combat than around ranged weapons. Traditionally uses lighter armor. [color=6ecff6]Weapons[/color]: Triss duel-wields a pair of knives that project a blade of atom-thin plasma. While capable of searing through nearly anything, their power peters out very quickly and they have a long downtime for charging. They also glow a very bright blue, making using them at night or in dark places an exercise in anti-stealth. The blades are activated by depressing a trigger on the grip. A small button elsewhere on the grip protrudes when the blades are activated. Depressing it will turn the blades off. While not a weapon so much as a tool, she also has a gravcycle on transmat, letting her materialize the personal hovercraft anywhere that has a view of the sky, barring a few places that aren't reached by the transats. [hider=Abilities] [color=6ecff6]Abilities[/color]: [color=6ecff6] I - Fighting Style[/color]: A passive ability. Because of the significant downtime on her knives, she selected a fighting style called Whirlwind. It sacrifices nearly all defensive potential for heightened speed and extra offensive power. The knife in her right hand is held in a backhanded grip, whereas the knife in her left hand is in a forehanded grip. She can barely block, but she attacks very quickly and powerfully. [color=6ecff6]II - Reckless Abandon[/color]: When activated, Reckless Abandon further improves Triss’ attack and movement speeds by 30%. However, whenever damage is taken with this ability active, it is multiplied by 1.3x. This synergizes with the core of Triss’ skillset, Overdrive. Consumes 10% Battery to activate (more on that later). [color=6ecff6]III - EM Cords[/color]: When this ability is active (which is nearly all the time), the palms of Triss’ gloves and the grips of her knives are magnetized together, letting her retrieve them once dropped or thrown up to a distance of 5 meters. If she isn’t careful, though, and overextends her throws, this ability automatically deactivates, leaving her disarmed. [color=6ecff6]IV - Thermal Vision[/color]: When Triss activates Thermal Vision, she gains, well, just that. Out to 50 meters, she can see fine—though only in shades of gray—and can also see heat signatures. However, her vision rapidly drops off after 60 meters, rendering her completely blind, INCLUDING heat signatures, after 80 meters. Her eyes are also put under a great deal of strain, and have a faint reddish glow about them. This synergizes with Overdrive. Consumes 5% Battery/second [color=6ecff6]V - Light Strike[/color]: When this ability is activated, Triss’ perception of time is slowed immensely for two seconds, or until she makes a single attack. Her reaction time is increased accordingly. To others, this appears to let her move and attack at unbelievable speeds, though there’s a long 45 second cooldown on using it. This synergizes with Overdrive. Consumes 20% Battery to activate. [color=6ecff6]VI - Force Multiplier[/color]: For five seconds, Triss can move faster and deals more damage depending on her current Adrenaline. However, once the duration is up, 75% of current Adrenaline is lost. This has no cooldown, which means it’s essentially a worse, but more commonly usable, version of 2nd Wind. If used instead of 2nd Wind while at 100% Adrenaline, the conferred bonuses increase by 25%. However, during that time, Adrenaline rapidly depletes by 10% every second, as do the bonuses conferred by Force Multiplier. Consumes .25% battery to activate per % of Adrenaline. Synergizes with Overdrive. [color=6ecff6]VII - Focus[/color]: The last of Triss’ passive abilities and part of the Wanderer subclass, Focus is slowly built alongside Adrenaline when in combat. When Focus is full, the next ability used will have an augmented effect: [color=6ecff6]Thermal Vision[/color] - Gains vision through walls that are less than 1 foot thick [color=6ecff6]Light Strike[/color] - If an enemy is attacked during the duration of Light Strike, it will take 25% more damage and be unable to move for .5 seconds [color=6ecff6]Force Multiplier[/color] - Reduces Adrenaline consumed depending on current Adrenaline, up to consuming only 50% at 99% current Adrenaline. Reduces Adrenaline drain rate when used at full Adrenaline by 2 Adrenaline/second, resulting in two additional seconds of Force Multiplier. [color=6ecff6]VIII - Overdrive[/color]: The main class mechanic of the Wanderer, Overdrive determines pretty much everything about them. Passively, the Wanderer’s abilities are fueled by their Fusion Battery, a large cylindrical object embedded in their chest. When out of active combat, the battery’s supply regenerates by 5%/second. In combat, it stops regenerating entirely. When in combat, they can activate one of three levels of Overdrive any time they use a valid ability. When this happens, the ability doesn’t consume Battery energy, the Battery’s supply replenishes somewhat, and the ability gains amplified or additional effects. The list that Triss currently has access to goes as follows: [color=6ecff6]Reckless Abandon[/color]: Speed buff is increased by 10% for each level of Overdrive, to 40%/50%/60%. However, the damage-taken multiplier is increased from 1.3x to 1.5x/1.7x/2.0x. Replenishes 10%/15%/20% of Battery. [color=6ecff6]Thermal Vision[/color]: Range of good vision is increased by 20 meters for each level of Overdrive, from 50 to 70/90/110. However, when deactivated, the user is afflicted with total blindness for 10/20/30 seconds and the ability is more painful. Replenishes 2%/3%/4% Battery/second. [color=6ecff6]Light Strike[/color]: The window of time increases from 2 to 3/4/5 seconds and the cooldown on the next Light Strike is reduced by 5/10/15 seconds from 45 to 40/35/30 seconds. However, damage dealt during the window of time and for ten seconds afterward is reduced by 10/17/25%. Replenishes 15%/25%/35% Battery. [color=6ecff6]Force Multiplier[/color]: This ability has only one level of Overdrive. It increases Adrenaline consumption to 100% and amplifies damage by the amount of Adrenaline consumed. However, it completely eliminates the speed buff. When activated at 100% Adrenaline, you can choose to consume Battery instead of Adrenaline to keep the full bonus for a longer period of time. However, this drains the Battery at a very rapid rate of 10% per second. Replenishes 20% Battery. Additionally, when Battery exceeds 90% during combat, the Wanderer ‘redlines,’ increasing battery consumption from all sources by 50% but increasing damage dealt by 25%. [/hider] [color=6ecff6]Bio[/color]: Cassidy was an altogether typical person. She went to college as a psych major. For a long time, she'd been interested in what makes people tick. She was also, quite predictably, a regular gamer. While she usually played FPS games, she'd recently gotten into MMOs when Elysium was released. Plundering her savings, she finally stored up enough money to buy the VR headset required to play the game. When the game locked and she found herself trapped, it had quite an...adverse affect upon her sanity. The Killion Genocide certainly didn't help, especially given that her only real friends at that point lived in Killion, and she hasn't heard from them since. At this point, she wanders around the wastelands of Genesis as a thrill-seeking adrenaline junkie bounty hunter, absolutely insane and seemingly with a death wish. [color=6ecff6]PvP/Ragnarok Theme Song[/color]: I Am Machine, by Three Days Grace [/hider]