[quote=@MiddleEarthRoze] [@Holy Soldier] Okay, nice start, but there are some slight issues with the sheet. It seems like Adom's mother is aware of Horus' backstory and true nature based off the stories she's told — like I've said before, nobody is aware of the existence of Gods, including the character's parents. I also doubt he would have stayed around long enough to be told to leave by Rashida, because Gods tend to dump their load and run on off as soon as a Demi-God is on the way. Too many questions, and all that — also the gods cannot tell the mothers/fathers of their children for the purposes of this roleplay. The other issues lie in with your powers. There's too many for our tastes and we find them a bit problematic. Multiple Forms: All Gods have the ability to change into whatever form they want - I'm willing to give you the ability to change into a Peregrine, but anything beyond that is a bit excessive in my GM opinion.. Also, that "morphing" thing just seems too unlikely to allow - the mechanics of it could be messy when considering other characters Adom may fuse with; because there's no way in Hell he'd do so with a full-blooded God. I imagine he'd be safer fusing with an unstable nuclear reactor. Sun and Moon: Horus is God of the Sky, not those two things specifically. I am aware in the myths that his eyes personified each one, but for the purposes of this roleplay, I would say that it is merely a fable to not infringe on the other gods' territories. In addition to this, this "single power" includes several of them, among them including heat, light, gravity and oceans. I see where you're coming from: the moon controls the tides, heat and light come from the sun, etc... However, they're unlikely abilities for the son of the God of the sky especially if we say that the Sun/Moon eyes are simply a fable — which unfortunately you didn't know until now. Even if they were plausible for Horus, they're rather over-powered. I appreciate the work and the detail you put into this power and also the idea of them being able to hurt Adom if he used them too much, but those powers will not be allowed - if you have trouble coming up with ideas that are less vaguely attached with Horus, consider what abilities could come from the sky itself - and also his other Godly duties in line with war and hunting. Blood of the King: As mentioned with a previous CS, we cannot allow powers of "charisma" that will influence another character without their permission. Not everybody finds the same type of person charismatic, and to have a power stating otherwise would be godmodding. In fact you went as far as to dictate how other characters would act around him — this is something that we cannot allow and must be changed. [/quote] I’m going to make my opinion, and I know that it probably won’t matter because whatever the GM says goes, but… 1. When I wrote the story and relationship between Rashida and Horus, I assumed Horus came to her as somebody else. As gods normally do. So no, she didn’t know that Horus was actually a god. The stories she told Adom was in the case that Horus was a reoccurring affair that you just now said wasn’t going to happen. 2. I mostly meant fusing with other demi-gods and not full-blown gods, which I didn’t think was a big deal. But that wasn’t a power he had right-off-the-bat any way. I wrote it as an ability that he could eventually learn. But you said that’s not allowed, so I can easily delete that. 3. When you step into the territory of the Egyptian gods and goddesses who specialize in more than one facet, then you’re going to have overlap (also definitely with Norse too). It’s going to happen. You will have a Zeus-child and you’ll have a Thor-child. There is going to be overlap. As far as me not being allowed to be original and use the sun and moon powers, I may not make a Son of Horus then because I felt that those abilities made a very intriguing character concept. I will just have to come up with a whole new character. It would be harder for me to play a watered-down version of the character I created than to just not play him at all. If I come up with a new concept, it'll more than likely be a god or goddess child that is more narrow and straightforward when it comes to specialization. 4. The “Blood of the King” ability was more of a natural talent rather than a power. So it wasn’t a power that when activated, MAKES people see him that way. I just wrote it to explain how he’s a born leader. Regardless if people like or dislike leaders, born leaders exist IRL and when they’re in charge, they’re in charge 90% of the time. It’s called charisma. But I’ll try to avoid putting “personality traits” in the Power Section and instead just leave it in the Personality section in the future.[@MiddleEarthRoze]