[quote=@Eklispe] Speaking of custom cards... I was thinking about barrier guardians again. And I was looking through the custom card list. And I was like "huh I don't see it? Did I even submit it?" And turns it I did [url=http://www.roleplayerguild.com/posts/3452128]this one time[/url] but I guess it didn't get added? Idk ¯\_(ツ)_/¯ [/quote] Great card wipe purged it, because I felt it didn't have a place. [quote=@Scarifar] Fair enough. Also, some support for Spellcasters to help bring them out from my hand faster, maybe some fusion spell/trap cards for Gemini monsters to bring out Superalloys and stuff. That kind of thing. [/quote] Oooh, you're treading on thin ice with that one. Your assault deck is already focused on turbo-ing out strong monsters, so making it even faster is a little sketchy. Also, fusion spell and traps are in abundance in the real game already. Making superalloys into a fusion archetype is uh... Kinda dangerous. Tell you what, gimme two cards of each of those themes. I'll judge if it's a good or a bad idea with some examples.