[@AdobeFlash] Make a fey that was fascinated by the wild west. =P [@Prince of Seraphs] Yeah, I'm around, just got distracted by other things. You didn't hurt my feelings. I can understand. However, I do want to play Sini across from Nyx, and unfortunately I've still not seen a resolution for some of my questions elsewhere, so I don't know if I will get to there. [hider=longwinded version]Also my style is such that every character I create goes in a box, and when I need characters I may create a new one, or I may pull something out of the box that's a close fit and adapt it. Sometimes the new version will split into a separate character. Sometimes it will be simply a variant on the base. But a new character takes a lot of time to make, and will not be steady for quite some time. I can get a basic concept down, but my characters always speak to me by playing. Additionally, I have the trouble that if I make a character with too many similarities to one I already have, I will start conflating the two. I have two characters that are musically inclined. One started out as a redhead elfin bard. The version I'm running elsewhere right now is not a bard, though she likes music and was married to one. She's half elf, and has a more or less even temper. I have another character, completely separate, completely different rp style (it's actually a tabletop campaign). This character is a bard and a student of magic. She has a short temper and a drive to prove herself. The half-elf has started showing signs of temper because there are enough similarities in various things that large differences have started blurring, and I hate doing that. This means my options for new characters are limited to what I can create that is entirely different from any of the...I don't even know how many characters I already have, and their dozens of different versions. *scratches head* It's not that I can't, necessarily, and I suppose I can try, but it won't be done for a while. Besides, part of the fun of using the same character in different rps is to see how they handle different situations. This may be the same concept, but I guarantee you execution and details will change. I liked the Nyx/Sini dynamic enough that I want to play with it more. Sini from the long campaign is an elemental spirit that was actually /originally/ bound by debt to Max -- thus the idea for how he ended up in the fey realm, because her debt summoned her to the mortal realm and she is to remain there for the remainder of his life (though she traded debts with a demon, who then reworked the contract with Max...it gets complicated). Her species reveres the conflict that comes of the clashing elements of the set of planes where they reside, and place a great deal of emphasis on balancing debts, to the point where it's considered rude to do someone a favor without being asked. The 4e version is seeking a worthy leader to follow, and in the meantime travelling and doing good where she can. So different versions can be similar, or very different. Because this setting is nearly identical, I was going to use the same one. I mean...you're using Nyx again. I love all my characters, and they are like...well, a little like precious treasures and a little like pets with a side of children. I never destroy them. They may suffer, they may die. But the character will always be safe in that box, ready to be used when an opportunity arrives. And when I need extras or bit parts, I will use various characters I already have, a lot of the time, or one of the background characters that I've used before and that have varying levels of detail. It's easier to play a character accurately if you know them well, even for a minor role. It's no disrespect to your rp that I wish to use a character I know will fit, that I've already had to adjust to a nearly similar setting, and that I enjoy playing. I don't currently have any ideas for a new fey-type char that would work well for intrigue, since I used both of them and one rough-fit for the other rp, and it could be quite a while before I come up with an idea. Then there's the time to get enoguh informatino that you have a complete character sheet, because since I learn by using them I either have to pound out background and traits or I have to run them elsewhere to get to know them better, where I don't need to have them entirely solid to start with. I'll think on it, at least. But I don't want to play someone that's not ready.[/hider] ...And now I am quite honestly wondering if I could play Nikki/Kat. Personality is, unfortunately, almost identical to Lei (either one's a branched character from teh other, or the two got blurred past separating), but then again, I'm running Kat in a FATE game. And I plan on having a version of her show up in the background for another rp. x.x Eh, we'll see, I guess. =/ ~~~~ [hider=tl;dr] Curse it, between Fallen London and my current lack of focus in all things, I just can't be concise. Ugh, this sucks. Right, tl;dr: I have lots and /lots/ of characters. New ones can take months to make. If they're too similar to somethign I already have, it can mess up both of them. I learn about a character by playing them, which makes character sheets difficult for new characters. I'll think about it, but I don't currently have loose ideas, and I can't guarantee I'll come up with one, nor be able to flesh it out quickly.[/hider]