[i][b]Ha[/b][/i] is far from done, i have artifacts to create, beings to slay and civilizations to found. Count me in until the world ends! Although if Ha'zufel is actually where the remnants of civilization has fled, it would complicate my plans... I had imagined that since Ha'zufel is more of an epic fortress than a city, only a couple of thousands would reasonably live there in its prime, now with the apocalypse and all that, i'd say that only half if even that lives there. So if everyone thinks that Ha'zufel should be the bastion of humanity, that's cool, i'll just need to build another place to found the glorious children of [i][b]Ha[/b][/i]. (Yes, i was planning on going in and banishing/killing everyone who stood against [i][b]Ha[/b][/i] in Ha'zufel or something along those lines.) But how i imagined it when creating the site, was that it was a massive fortress, kinda in the middle of the world map (of which there is none, but the image in my head was a massive plains area around it, and some mountains to the west) and far to the south, the large city featuring a harbour and thus fishing, which helped sustain the large populace taking refuge there. Ha'zufel being too small to house all of humanity, but easily holding the gruffy city-state people living there now. So i'd suggest having Ha'zufel and the bastion of humanity apart, Ha'zufel being a far more impressive defensive installation, but the bastion far larger in terms of population and wealth. But if we go with some majority vote, or the GM wills it, i'm cool with them being the same place. Then i just need to powerpose build an even cooler fortress city. With booze and ice-cream, and Asivar is not allowed to come.