sounds fine on the armor, I just want to know your perception of how it performs and that is what you have provided so good. Just let me know when your done editing the thing and I can accept it. As for the feel, I guess I was imagining something between Code Geass and Hawken. They are kind of disparate I know, but I like to imagine of working from something more than Hawken to something more like Code Geass, but I want to try an incorporate other people's ideas of the fantasy so if they don't want their character and mech to develop in that direction I want to try and make that happen. Within reason. No super robots though. Gotta cut it off somewhere. Anyway https://www.youtube.com/watch?v=DvCO8850CjU that's a link for Hawken. Notably different from that to my vision is that jump jets would be more burst of movement than consistent speed boos/flyingish thing that the game also let's you do and no mid fight healing robots. I'm sure there's something else that I don't want, but whatever. As for Code Geass finding stuff of the low level mechs fighting is harder than I thought so I'm just going to hope you're somewhat familiar with that already. That show definitely portrays mechs as more dextrous than I'd like and I'm not terribly interested in the slash harkens as a concept, but given enough time and development that is the path a lot of npc mechs will end up taking. Again I want to incorporate other people's fantasies so feel free to develop in a different way or tell me that my ideas are shit and I should reign it in. Assuming enough people tell me the second one it'll actually work. Now if you've seen GreenGoat's character then you may notice that its control system would make it a lot more dexterous than I'd like, but I'm allowing it as it's its only special thing and it's an experimental mech. If you have specific concerns I am willing to listen. We have time to change things.