[quote=@Double Capybara] [@BBeast] I don't think Magic Items is a good name nor concept for a portfolio. Relics, Artifacts, Enchantment, or some other word might work better but... All gods do it, and while a port would make tek's relics better so would picking the item as a port, like Ilunabar who is going to get Jewellery very soon. Speaking of which, could you or [@Rtron] explain to me the bits of rovaick culture that aren't in the sheets? Like the map with the clans (and which of those is the one where metalworking was invented) [/quote] The things I was thinking for Magic Items (a better name may be in order. Enchantment might work) were items which specifically used the magic intrinsic to the Universe to create special effects. Basically, the sorts of magic items you might pick up in D&D or something similar, like a Bag of Holding or a Cloak of Invisibility or a levitating glowing orb. It would not include divine artefacts, unless they explicitly use magic-magic rather than divine-magic. It was only one of my ideas for a Portfolio, so if it seems broken that isn't too great a loss.