[@TheUnknowable] Hmm. I sort of get it. I think, motherfucking. I'll be all jam and dodgers with it, but I might have to create a rule for that specifically. Like. They do have a set point where their mortality reaches 100 % and that still cost points normally to increase the time span (being 1 point for 80 years each in the race design stage) or. I can do a thing where as time passes it deducts them a chunk of credits and points to stay alive if their health is in equal danger all throughout their life time.