[quote=@FallenTrinity] [@Dynamo Frokane] Ok because the reason I ask is because I have a mech (meant for stealth operations) from another rp I tried joining that had special camo armor meant to hide you. basically it's based on the ADAPTV armor that the military is currently working on but regular camo would work for this. Would there be advantages for being from a certain country and disadvantages as well? [/quote] Okay regular camo it is then, should be fine. I'm just about to get into the specifics of the nations now, ive added some pictures for flavor. Basically mech technology is largely globalised, so there isnt much you wont be able to access no matter where you are from. But there are three levels of mechs you could call these 'teirs' there are: [b]Mk 1[/b] Mechs based on fuel, these are largely obsolete in modern combat and havent seen much use since the Western Wars of around 45 years ago. However they are incredibly cheap to make and many low level security mechs run on feul, they are usually slower and and prone to over hearting and combustion as well as burning through fuel fairly quickly in high impact confrontations. One mecha type that is still used is the Mobile Armor style dreadnaught class. Huge expensive tank like machines that can only run on fuel (largely due to costs) that are rarely seen but very difficult to take down. [url=https://cdna0.artstation.com/p/assets/images/images/001/408/756/large/srdjan-pavlovic-mecha-robot-tank-by-racerx11080-d8l7ych.jpg?1445898945]Mk1 Example[/url] [b]Mk 2[/b] These make up 80% of mechs in use, the standard of modern conflict. These Mechs run on generators, which can vary from Fusion cores to Solar powered to electricity or a combination. They come with none of the shortfalls of Mk1 mechs an enjoy almost unlimited activity with no worry of overheating or meltdown (although there are fringe cases) the life battery of generator is self sustaining and as long as it is maintaned can fuel a mech for years before needing to be replaced. Also because of the amount of power generated Mk2s can employ heavier armor with lighter engines that fuel based mechs would not be able to support. The pinnacle of the Mk2s are those that are equipped with the aformentioned 'Hybrid Generators' as these are the most expensive but generate the most power. The Mk2s are what the players will be using and are generally known as Mk2+ and represent the fighting elite pilots in the western world. [url=http://img04.deviantart.net/e525/i/2013/081/1/e/mecha_by_kronium-d5yueo5.jpg]Mk2 Example[/url] [b]Mk 3[/b] Finally the mecha that run on pure elementum are the pinnicle of modern mech design, everything a Mk2 can do the Mk3 can do better, raw elementum generates almost 5 times as much power as hybrid generator, and the amount of speed that can be generated from an elementum engine is blistering. Elementum is nigh indestructable so there is no danger of overheating or failiure and the life span of an elementum fueled engine has so far proven to be infinite. Also the engines are so powerful that they can be made super compact for even lighter weight and sharper performance. The only real limiter is the cost it makes to make a raw elementum engine so these machines are ridiculously expensive. Usually only afforded to the very top class operatives of the northern frontier. [url=https://s-media-cache-ak0.pinimg.com/originals/80/fe/1b/80fe1b40e2603e0b9a7e1f9b1b7816a6.jpg]Mk3 Example[/url]